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Crytek: Sony/MS Will Have "A Tough Time" Next-Gen Without Embracing Free-To-Play

Matt Gardner
CryEngine 3, Crytek, F2P, FPS games, Free to play, Freemium, Microsoft, Next-gen, Sony, Warface

Crytek: Sony/MS Will Have "A Tough Time" Next-Gen Without Embracing Free-To-Play

Crytek's Cevat Yerli has suggested that Microsoft and Sony could struggle when it comes to the next generation of console if they don't embrace free-to-play and support flexible pricing models.

Yerli admitted that it would be challenging, and that there would be "radical calls" to be made, and he's upfront about the PR issue that F2P has currently, but that Crytek will be supporting the business model fully going forward.

"I hope for them that they do," he responded when confronted with a question as to whether or not F2P should be placed at the forefront of next-gen for MS and Sony. "If they don't then it's going to be a tough time for them."It's quite a challenge for those companies logically because they rely so heavily on retail to sell the hardware and to sell the games where the margin for retail really is," Yerli went on. "If they would forgo their entire retail business and go digital free-to-play, then they would not be selling any more Xboxes as well. There's a chicken and egg thing there. And they have to make radical calls."

But he's not blind to the difficulties that F2P has faced, particularly when it comes to the preconceptions of quality.

"We know that free-to-play games have a bad image," he said. "They have a bad reputation - it's pay to win, it's low quality. I completely get that, but we are making free-to-play that's high quality. It's CryEngine 3, it's a big investment."

In short, Crytek are giving themselves wholly over to F2P going forward."We will do a single-player esque experience," Yerli said when pressed on Crytek's future. "But it will be for you and your friends together. Single player with two players! Story-rich experiences for at least two people. The premise I can say clearly is that free-to-play is going to be part of any business model we have going forward." [Eurogamer]

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