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Crytek and THQ Developing Homefront Sequel

Matt Gardner
Crytek, FPS games, Homefront, THQ

Crytek and THQ Developing Homefront Sequel

Kaos Studios might be no more, but as we learned a couple of months back Homefront isn't going anywhere. A press release from THQ today revealed that the publisher has struck up a partnership with FPS luminaries Crytek to develop the next instalment in the Milius-penned franchise.

'Selecting Crytek to take Homefront forward underscores our strategy of working with the industry's best talent,' said Danny Bilson, EVP Core Games, THQ. 'Homefront's unique setting and storyline captivated gamers the world over. With Crytek's industry leading technology and legendary experience in the FPS genre, we're supremely confident that the next Homefront will deliver that AAA-quality experience that players demand.'

Homefront released to a warm reception, even if the applause wasn't quite rapturous. Sales were solid, if not anywhere near those of Activision's flagship FPS for last year Black Ops, and THQ have been bullish about Homefront's capcity to compete.

Our own Brendan Griffiths found the singleplayer component lacking, but did say that the multiplayer aspects of the game were utterly nailed: Only worth your time if you're mainly looking for an online shooter, as the single player campaign is short and lacking any serious punch in the action and dramatics stakes, aside from the emotional opening. The multiplayer is fantastic fun though'.

It would seem that THQ is giving Crytek more or less free rein to do what they want with the game, something that the studio have noted is of great importance.

'We see Homefront as a really strong universe that has a lot of potential and that has been expertly created and marketed by THQ,' said Cevat Yerli, Founder, CEO and President of Crytek. 'We believe that bringing our level of quality, creativity and production values to the next Homefront title creates an opportunity for both THQ and Crytek to deliver a truly blockbuster game. It's really important to us that THQ has the faith in giving us a lot of creative freedom over one of its most important properties to allow us to bring the Homefront world to life in a new and innovative way.'

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