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Having Your Curiosity Squashed By Server Issues? Now You Can Throw Money At The Non-Responding Cube!

Matt Gardner
22Cans, Cubism, Curiosity, Curiosity - What's Inside The Cube, Peter Molyneux, Server Issues, Step on my cubes, The Whiteboard Holds The Answer!

Having Your Curiosity Squashed By Server Issues? Now You Can Throw Money At The Non-Responding Cube!

Step On My Cubes!

Last week I wrote a little editorial piece on the nature of Curiosity: What's Inside The Cube?, and how my adventures in the world of jamming my fingers against the glass screen of my mobile phone were making me ruminate on the nature of gaming, and how no one apart from Molyneux would have the balls to do something like engineer a giant social mining experiment in the form of a huge virtual cube.

Of course, in rather typical Molyneux fashion, things aren't working properly; we've actually been unable to access the MotherCube for the last five days. Ironically, this is because exactly what Peter Molyneux said would happen actually happened. Millions of players jumped online, and the servers couldn't handle it.

Now, though, 22Cans have added a donate button to their website, so if you want to help the tiny team of devs out by throwing money at the cube to see if its servers will respond, then you can. Here's the official blurb:

We are a small independent developer and due to popular demand we now offer the option for kind people to donate, so that we can make Curiosity the best possible experience it can be. However big or small the donation; it will really help us make Curiosity better.

Molyneux also revealed that, under the current circumstances, the touted PC version of the game is rather on the backburner at the moment.

“We would love to do a PC version,” Molyneux told RPS, “but we are currently snowed under by the number of people using the Curiosity experiment (coming up to one million ) in a few days. This is pushing our servers to the limit. We are currently all surviving on less than three hours sleep a night. I guess if we could find a publisher who could take on the work of a PC version we could consider it.”

Here's a little explanatory video from the developers themselves.

Add a comment 1 comment
Late  Nov. 14, 2012 at 14:21

I'm about ready to throw in the towel. It was supposed to be much faster yesterday, after turning on some new servers, but the few times I tried I just kept getting timeout messages.

22 Cans.
A million cannots.


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