According to Halo Anniversary Developers
The current crop of consoles have become "creatively limiting" for developers, who're eagerly anticipating the next line of successors. That's according to Saber Interactive, the studio behind Timeshift who have joined 343 in production on the upcoming Halo: Combat Evolved Anniversary Edition. Speaking in an exclusive piece on CVG, CEO Matthew Karch revealed the 360 and PS3's relative processor power is holding developers back, and he'd be "shocked" if Microsoft didn't opt to release the Xbox 720 ahead of schedule.
"We're limited in what we can do right now in terms of games and that comes primarily from the power of the processors," Karch told CVG. "The best way to put it is it's kind of like being given a Lego set with 100 block and a set with 1000 - you can do a lot more with the second set. You have more wiggle room and more blocks to make something big and great."
The Xbox 360 is packing three IBM cores, while the Playstation 3 runs off a unique processor architecture dubbed Cell. While developers are still milking every cent from their engines, it's very clear we're edging ever closer to the visual ceiling on the current lineup, with the likes of Gears of War 3, RAGE and Uncharted 3 representing the absolute pinnacle of current generation graphical fidelity.
According to Karch, the next-generation of consoles will do "amazing things", especially when it comes to physics, where the increase in processor power with allow for more accurate recreations of elements such as liquid and cloth simulation, soft-body and join dynamics instead of the rigid system currently employed, and a jump in AI to allow for things such as truly dynamic crowds.
"Xbox 360 came out first this time and at least in North America they seem to be ahead," Karch revealed in regards to when the next-generation of consoles might begin. "So this time around - and I don't have any insight - I'd be shocked if they didn't come out around the same time" Karch had some kind words to say about the divisive appeal of OnLive and cloud-gaming, too. Be sure to check out the rest of his post over at CVG. [CVG]