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The Cursed Crusade Will Last "Ten Hours"; Was Originally Open-World

Jonathan Lester
Action Games, Kylotonn Entertainment, Mastertronic, PS3 games, The Cursed Crusade, Xbox 360 games
The Cursed Crusade

The Cursed Crusade Will Last "Ten Hours"; Was Originally Open-World

I've spent a truly enjoyable day literally locking swords with History In The Making as part of a demonstration of the weapons that will be available in Kylotonn's upcoming co-op adventure The Cursed Crusade. We'll have a full preview and interview for your eager delectation over the course of the next few days, but we've got a couple of snippets of new info regarding the game's length and value. Apparently a single playthrough will last substantially less than a dozen hours, but will provide a significant and impressive amount of replayability after the fact. What's more, the focus on co-operative play made for an interesting change in their creative vision. We've got the full story below ahead of our extended coverage about this promising hack & slash fest.

When asked about the game's length, Kylotonn Creative Director Yann Tambellini informed us that new players will take "about ten hours" to complete a single campaign run - and that the developers and playtesters tend to clock in at around "seven." The broadly linear levels will offer scope for a degree of exploration (typically due to hidden rooms that become apparent using the Curse vision mode), but this has apparently been factored into the figure. With value at a premium in this gaming climate, we'd be interested to hear what you make of it.

However, this estimated play time will be extended (indefinitely?) by a New Game Plus mode that will allow us to retain our skills between playthroughs, and the ability to earn persistent 'Victory Points' - The Cursed Crusade's take on skill points - in cooperative games. What's more, The Cursed Crusade is shaping up to be really fun.

Interestingly, Kylotonn originally intended The Cursed Crusade to be an open-world experience, which their proprietary engine (developed with financial assistance from the French Government) would have allowed for. However, when the decision was made to focus on cooperative gameplay, the studio decided that a more linear and mission-driven structure would prove to be a more appropriate, suitable and satisfying option. And keeps players together, more importantly. They're probably right, and we're looking forward to seeing whether the decision pays off.

The Cursed Crusade is set for a September 16th launch in the UK, and we'll bring you the full preview and interview shortly. In the meantime, you can check out some more details here.

Add a comment 1 comment
N7LEGION  Sep. 1, 2011 at 12:23

I can't wait for this game Been following it now 4 about 6 months love everything about it!!!!!!!;-)
If u have a xbox live account hit me up so we can play my gamertag is XxLethalOnexX


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