When the aspect of a game you can remember most is that the publishers were being sued for allegedly ripping off another game's entire design, that's not good. Of course, there's a fine line between plagiarism and homage, and those rumblings of litigation from Ubisoft never actually came to anything. But it doesn't stop one going into Get Up And Dance with the feeling that you've seen it all before. It just so happens that you probably have - in the unrelenting avalanche of Move-based dance titles that have popped up this year. It's Ubi's own successful fault really.
Get Up And Dance is, as the title suggests, another game where you hold glowing ball on a stick in one hand and prepare to get down on it, disco style. There are thirty songs on offer here, culled from the last fifty years, with modern popstars such as Gwen Stefani, PCD, Noisettes and Black Kids rubbing shoulders with Dusty Springfield, Lionel Ritchie and...Billy Ray Cyrus. We're not sure quite why "Achy Breaky Heart" is on here. It's a serviceable tracklist, but it doesn't quite stand up to the competition. Ubisoft's giant has it beat fairly soundly in that department, with more tracks too.
When it comes to the interface, it's clear hat there's been some sneak peaking at someone else's cribsheet too. The glowing avatars, the simplistic routines, everything here is incredibly samey, with an interface that suffers from a lack of precision, opting instead for convolution in instruction. It can be difficult to tell what you're supposed to be doing at times, something that's rarely the case with the offerings from Harmonix or Ubisoft. The background videos, official though they may be, only serve to remind you just how much fun everyone else is having. The tracking works pretty nicely though, it's smooth and responsive, trying to imply that you only have yourself to blame should you fail.
The framing devices at least try to do something different. There's a storyline of sorts that you can play through with a bunch of your friends, geared towards the multiplayer scene that this genre embraces so well. It's all about working together to keep your approval ratings up and there are lead and backing dancer routines to choose from, with drop in and out play to keep things nice and simple. Don't expect too much by way of fireworks and frippery, but the game does a good job of recognising its place as a party platform and focuses its efforts around multiplayer.
Also included, though, is a fitness trainer with five difficulty settings, that sets you up with a four week programme to sink your teeth into. You can work up a mild glow on your own or with friends in the Shape Up mode, with several routines and personal plans for you to indulge in. It's not really that strenuous, and if you're looking to gamify your workouts then there are significantly better titles with which to do that (Zumba Fitness will do you fine if you want something a little more imaginative), but it's an addition that does increase this game's longevity.
Get Up And Dance doesn't really do anything wrong, but it's the gaming equivalent of the kid who never gets invited to any parties and is always slightly behind the trends. Much like the girl who dreams of being popular and cool it does everything it can to fit in and becomes completely nondescript in the process. It's serviceable, sure, but it won't set your world on fire.
- Responsive tracking
- Original music videos
- Nicely geared towards multiplayer
- Nothing we haven't seen before
- Lacklustre setlist
- Imitates rather than innovates
The Short Version: There's nothing new to see here, but that doesn't necessarily make Get Up And Dance a bad game. It's fairly enjoyable and there should be two to three songs that will appeal to a wide age range, but it's the same fun we've been having for months now in better, brighter places.