"You Won't Have To Follow A Certain Line"
Dark Souls II promises to give players more freedom to explore its open world, letting us tackle objectives in any order or perhaps even start halfway through the narrative.
"Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1," Dark Souls 2 director Yui Tanimura explained to Digital Spy. "In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.
“We realise in Dark Souls 1 there were some certain orders, like ringing the bells or going to Anor Londo, which is not necessarily a bad thing. In Dark Souls 2, we’re hoping we can provide more freedom so things don’t have to necessarily be done in a certain order. We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are.”
“You won’t have to follow a certain line, it will be unique for all players, I think. It might be an interesting aspect that players will be able to enjoy a little bit more than Dark Souls 1.”
Dark Souls II releases next year for PS3 and Xbox 360. Who's excited? Yeah, we thought so. Have a trailer.