Login | Signup

David Braben Kickstarts Elite Sequel

Jonathan Lester
David Braben, Elite, Elite: Dangerous, Frontier Elite, PC games, Space Sim

David Braben Kickstarts Elite Sequel

"Become One Of The Elite Once More"

We knew that Kinectimals couldn't satisfy David Braben forever, and the legendary designer has finally given us what we all really wanted: a sequel to Elite. Entitled Elite: Dangerous, the new project promises to let us "take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy."

If it raises £1,250,000 before January 5th, that is.

Here's the pitch:

In the game, you will of course begin with a spacecraft and a small sum of Credits. You will be able to trade, pirate, bounty-hunt, explore, and salvage your way to wealth and fame, building on those key elements of the previous games, and with sumptuous graphics only now possible with the performance of today’s machines. Only this time some of the ships out there will be other players like yourself – other members of a secret ‘Elite’ group of space-farers…

  • Multiplayer: you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends as you choose. This technology is already working, using a combination of peer-to-peer (to reduce lag) and server connections.
  • Play it your way: Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.
  • Trade: Buy low, sell high and discover the most profitable trade-routes. Keep an eye on the markets, supply and demand may create opportunities for quick profit. Unscrupulous players may even try distorting those markets.
  • Fight: take on the pirates, or become one yourself. Engage in combat missions within a rich and dynamic simulation to earn a reputation, or perhaps you want to become a famous bounty-hunter – feared by those that you chase, but staying the right side of the law.
  • Travel: Travel across star systems and between them. Risk leaving the relative safety of the Corporate-run space station to explore distant planets or stars. Space is big and you never know what you might find; perhaps a salvageable freighter wreck or some valuable asteroids? There are secrets and startling beauty waiting to be discovered by the intrepid explorer.
  • Ships: save your credits and upgrade your ship. Get new weapons, engines and equipment and customize your ship the way you want it. Check out the body-kits and paint jobs on offer, give your ship that personal touch.

The game is planned to be released on the PC in March 2014. Make no mistake – this is a massive game, but by using procedural techniques that we have been cultivating over the years, a new approach to multiplayer, and bringing the raw power of today’s machines to bear, it is astonishing what is possible. This is your chance to help make it happen. Become one of “The Elite” once more.

We'll keep an eye on the project over the coming weeks - frankly, a video wouldn't go amiss if he's trying to raise over a million quid.

Add a comment2 comments
wightmad  Nov. 6, 2012 at 10:26

Fund seems to have doubled since this story went live on BBC :)

Tsung  Nov. 6, 2012 at 13:10

Don't get me wrong, I loved Elite when it came out in the 80's. My brother had a BBC Model B and so we were lucky enough to have the game on the original format.

Years later, Frontier (Elite 2) came out and boy what a disappointment that was. Whilst technically amazing the game lacked any kind of gameplay using "realistic physics" it allowed you to accelerate and keep accelerating it was no fun.. btw. Realistic Physics is not fun nor will ever be fun. I do not understand people who think it will be or is. I'd assume modern spaceships (if they ever exist) will have some sort of flying assist... Anyhows..

I looked at this and thought great Elite 3 and yet reading through the Kickstarter I am not convinced. Apart from a massive wall of text there is no evidence of the game. The funding levels seems to set at buy it now and hope/pray to get something later upon release. Only by putting a considerable sum of money in do you get any return early, it's almost opposite of what I'd think Kickstarter is about.
People who pay £20 or £30 should get access to the Beta, I see no reason not to give them access. Yet all they get is the finished game (if it ever is finished) + some decals for their ship. It seems tight.

Sadly I have no faith in the delivery of a final product, there appears to be no work done so far. In comparison to Star Citizen which has at least some demonstrable code and funding levels that return something early on if you decide to put in. (and lets not forget Star Citizen has reached it's funding goals).

It appears to me that Frontier Developments have played a blinder thou' managing to get on the BBC news website with this story.

Email Address:

You don't need an account to comment. Just enter your email address. We'll keep it private.