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No Dedicated Servers For Call of Duty: Modern Warfare 2

Author:
John McLaggan
Category:
News
Tags:
Modern Warfare

No Dedicated Servers For Call of Duty: Modern Warfare 2

Infinity Ward have recently revealed there will be no dedicated servers for the upcoming game, Modern Warfare 2. Instead, a new system called IW.net will offer a matchmaking system similar to that of the console, but with more customisation. The reaction from the community has been overwhelmingly negative and while online petitions rarely seem to have any influence, the 56,000 signatures gathered so far does give an indication that gamers aren't happy about this decision.

What difference does it make?No Dedicated Servers For Call of Duty: Modern Warfare 2

On the face of it, this may not seem to be a problem. The console matchmaking system generally works well and it makes for a simpler online experience, as there are no servers to browse. Gamers are able to jump straight into a game matching their parameters.

However, there are far deeper implications - one of the strengths of the PC platform is being able to fully control the game's settings and customise the game. This includes community produced maps, potential new weapons, game types and many other extensions. Dedicated servers allow clans to have their own servers for practice amongst themselves and compete with rivals clans without any external interference. The new system will not allow for clan servers which are replaced by 'private matches' which cannot be controlled by a community admin.

No Dedicated Servers For Call of Duty: Modern Warfare 2Infinity Ward claim that piracy was only a minor reason for choosing to remove the option of dedicated servers. It seems likely that this is a major reason, particularly as they haven't given any other strong reasons as to why they've developed the new online gaming system. While dedicated servers give gamers many more options to choose how they play the game and interact with others, it can also allow games with pirated copies to play online by avoiding any validation system.

The end of PC gaming?

Although Call of Duty has been an outstanding success on consoles, it did originate on the PC and remains a strong PC multiplayer title. This makes Infinity Ward's decision a concern for the PC gaming community in general.

No Dedicated Servers For Call of Duty: Modern Warfare 2They're not the first to make such a decision either, as Blizzard have made a similar choice by not allowing the hotly anticipated Starcraft II to be played on a LAN. However, it may be allowed in the final game, if the PCs authenticate to Battle.net first. Blizzard are going one step further than Infinity Ward and claiming that piracy had nothing to do with the lack of LAN game support as they believed it had an impact on their sales.

With Red Alert 3, EA have already removed the LAN gaming option and forced gamers to go entirely through the EA servers. Despite being a big fan of this series, I ended up giving up on Red Alert 3 LAN multiplayer with family members, as problems in the central servers were making it very difficult to get any game going at all. The thought of more PC multiplayer games being the same fills me with dread, but as more and more high profile developers move to this type of system it unfortunately seems inevitable.

No Dedicated Servers For Call of Duty: Modern Warfare 2

Add a comment4 comments
CompactDstrxion  Oct. 20, 2009 at 14:39

Do they wonder why piracy is so rampant when big publishers try to restrict the legitimate users of PC games at every turn?

Pay more, get less.

GrahamP  Oct. 21, 2009 at 17:23

One thing thats annoying me now is that this iss common knowledge yet the likes of amazon and play are deleting any review comments.One for bitterwallet perhaps?
They should warn on the pre-order page that the game uses steam so you cant sell on the game 2nd hand. Also the major change regarding no dedi servers is a massive thing and potential buyers have the right to know. Below is what i submitted to play.com, and they have not published it. Possibly because it dropped from near top to 67th on amazon after news and reviews got made. They have since deleted and shock its back near top again.
Changes to multiplayer, no dedicated servers steam reqrd.
With only 3 weeks left to launch day, news has broken, that the long established method of using hosted servers is being replaced by console style matchmaking. This means clans and squads can no longer have their own servers but are forced to group and then get placed with randoms. The game also is run via steam, to make sure you have a geniune copy. This also stops you from selling on the game to the 2nd hand market and stops any custom maps etc. So for those expecting more of the same please be aware of these changes which activision and IW have never publicised until it was mentioned possibly unintentionally by an employee during an interview. I hope this is published as it will save play the hassle of proccessing many cancellations for pre orders, currently reaching 130,000 signatures on a petition online.

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