Port specialists Straight Right have confirmed that the retooled boss battles and extra features promised by Deus Ex: Human Revolution's Director's Cut won't make their way to other platforms.
According to the Penny Arcade Report, who checked out the Director's Cut at PAX East, Straight Right are "not currently planning to institute any changes made for the Director's Cut into the Xbox 360, PS3, or PC versions of the game." These enhancements include eight hours of developer commentary, a graphical overhaul with a new lighting system and better anti-aliasing and Gamepad touchscreen features, but the main event is rejigged boss encounters that allow for new stealthy or hacking options.
"The boss fights are now as they should have been. We took them and completely rebuilt them," Game designer Emile Pedneault explained to Joystiq last month. "We couldn't change [the boss' character] model and the way they need to die because of the story telling, but we changed the level layout. We tweaked their AI and we've added tons of ways to deal with them."
"You can deal with a boss fight in a stealth way, you can deal with a boss fight in a hacking way. We even have for each boss fight a way to kill them without firing a single bullet."
As an example, Penny Arcade described new anterooms in Barrett's boss battle that lets player sneak around and hack a turret.
We're unsure whether Deus Ex: Human Revolution - Director's Cut will set Wii U sales on fire when it launches next month, but it certainly looks to be a definitive package.