It's A "Standard-Def" Experience For Non-Hard Drive Players
Along with id Software's RAGE, Battlefield 3 is one of the first titles on the Xbox 360 to offer an optional high-resolution texture pack, which you can install on to the hard drive. It ensures you'll be playing BF3 at the highest possible visual fidelity, and DICE has gone on record to advise 360 players that installing the game on their hard drive is the way to go, warning that non-hard drive players will have to settle for a "standard-def version".
"It's the same thing we do for PC and PS3, so there's nothing extra," reveals executive producer Patrick Bach, in regards to the 360's option high-res texture pack. "think the controversy about this is that we actually let you do it on 360 for once. So what it does is it gives you the same abilities, kind of, as the PC and PS3. You can actually stream information from the hard drive."
Bach reveals this is "new" for the Xbox 360, which before now had allowed games to install to the hard-drive, but never for graphical purposes. Bach admits its a gamble to offer the feature, as there's no guarantee every single player who picks up BF3 on the Xbox 360 will be aware of the option. "No one has really tried to do it properly, so us doing it will create question marks."
Bach admitted the team's major gripe with the platform was Microsoft's insistence on splitting models, some with hard-drives, some without. As such, DICE must tailor their experience to everyone, not just those with hard-drives. "o we need to give you the option of installing it, rather than just demanding it. You could call it a 'standard-def' version for the 360 if you don't have a hard-drive."
Surprisingly, Bach had no official word on how big the texture pack would be for 360 players, but I doubt it'll be too big when you consider DICE is acutely aware of the hard-drive situation for most owners. [GamerZines]