I've had my hands on DiRT 3 since it dropped through my letterbox on Saturday, and it really is one of the most complete racing games out there. Absolutely packed with content already, Codemasters admit they would have liked to throw a few more features into the mix, but had to leave them out due to 'quality concerns'.
Speaking to BeefJack, Codemasters ' Paul Coleman conveyed the team's wish that they could have implemented a 'livery editor' and 'integrated social networking features [like] stat comparisons and tournaments'.
"At the start of any project the feature list is huge, and we always have to go through a process of cutting stuff before the game even gets into full development in the studio."
He goes on to reassure gamers that even so, DiRT 3 is a 'far more complete experience than it's predecessor', something I can personally vouch for.
In related news, details of DiRT 3's upcoming downloadable content have seemingly been outed by PS3Trophies.org, which lists a series of rewards available in no less than four separate DLC packs. According to Eurogamer:
"The Power and Glory Car Pack and The Mud and Guts Car Pack both feature new vehicles. The X Games Asia Track Pack and Monte Carlo Track Pack each dole out an extra location, with associated new events."
Could this be Codemasters' way of apologising for the frankly appalling DiRT 2 DLC, which featured a single 'timesaver' code to unlock vehicles awarded later in the game, or are they simply out to bleed our wallets dry? Have your say in the comments below.
Our DiRT 3 review will feature shortly.