Jean-Maxime Moris, the creative director on Capcom's Remember Me, has slammed the prevalent use of the "straight, white, man" as a stereotypical central protagonist.
Speaking in a recent interview, Moris used the statement to highlight the differences that DONTNOD are striving for with Nilin - Remember Me's female, mixed-race, central character.
"How f**king stupid is this industry to only bet on those [straight, white, male] stereotypes?" he told CVG. "It's the only thing you give people, they get accustomed to it and don't want anything else. So yes, our character, Nilin, is mixed race, she is female, her sexual orientation is her private life, so I won't go there."
Moris also made the point that you don't need to bathe a game in gore to have "something that's kick ass", suggesting that you can have good action without the need for ultraviolence.
"[Nilin] runs around, climbs, leaps, kicks guys' asses, remixes their memories, only kills a few people - and does it all in a game with no blood. We made those choices to say: 'look you can have something that's kick ass, something that's powerful, and you don't need it to be ultraviolent'."