It has been a fair few months since we last spoke to the folks at Red Thread Games about Dreamfall Chapters, and much has happened since then. At the time they just hit their Kickstarter target, but when the crowdfunding campaign ended with a grand total of over $1.5 million, it meant the Norway-based developers would be able to create a bigger and more in-depth sequel. Having shown off an example of what they call "game spaces" at this year's Rezzed convention, giving players a preview of how Zoe Castillo will be able to interact with her surroundings when the game releases next year, I jumped at the chance to speak to the two of the men responsible for bringing the worlds of Arcadia and Stark back to life - Dag Scheve and Ragnar Tørnquist - at this year's Gamescom.
In the interview, we talk about life after the Kickstarter, getting the old gang back together, their previous project The Secret World, developing with the Unity Engine, and the characters of The Longest Journey saga.
Then the word 'wang' is used, and the whole thing goes straight to hell. To find out the context for it, and for the rest of the interview, hit the jump.
Dreamfall Chapters: The Longest Journey is currently expected to release in November 2014 for PC and Mac.