1: The state of having mixed feelings or contradictory ideas about something or someone.
Perfect. It's with serious ambivalence that I have to report the closure of EA Mythic Entertainment, who developed Dark Age Of Camelot and the atrocious abusive Dungeon Keeper mobile app. Though it's always sad to see hardworking developers lose their jobs, and we wish them all the best, I can't stop grinning for some reason.
""We are closing the EA Mythic location in Fairfax, Virginia, as we concentrate mobile development in our other studio locations," reads the latest statement from EA following a (now confirmed) report from Kotaku. "We are working with all impacted employees to provide assistance in finding new opportunities, either within EA or with other companies via an upcoming job fair. "
Mythic was responsible for developing legendary MMORPG Dark Age Of Camelot, which resident expert Carl assures me was utterly superb and incredibly influential. They then created Warhammer Online: Age Of Reckoning. Which Carl assures me was a game and that's the only interesting thing he can find to say about it.
Unfortunately their final project was Dungeon Keeper on iOS and Android, which redefined awful and abusive Free To Play economies; forcing players to wait obscenelengths of time unless willing to stump up enormous sums of cash - and mauling a beloved dead franchise in the process. Seriously, even Trexels... no, it's better than Trexels. But only just.
You can read all about it in Matt's smouldering opinion piece. Oh but how it smoulders. With rage.
Hopefully Dungeon Keeper hasn't put you off the F2P model for life -- seriously, it's good for developers and consumers when done properly -- and Mythic's staffers will find new roles elsewhere under different yokes. And EA won't task an MMORPG outfit with anything so hateful any time soon... you paying attention, BioWare?