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EA Announces Another Server Cull: MMA, FIFA 10, Saboteur & More

Jonathan Lester
Burnout Revenge, EA, EA MMA, FIFA 10, Online Pass, Server cull

EA Announces Another Server Cull: MMA, FIFA 10, Saboteur & More

Including Online Pass-Enabled Titles

EA's regular multiplayer server culls are a matter of public record, and this latest sweeping list (dated for April 13th) includes games like Burnout Revenge, FIFA 10, The Godfather II, MMA, Need for Speed ProStreet and The Saboteur. We've got the full list after the break - and achievement hunters had better get cracking before the servers go offline.

However, for the first time, EA has announced that they'll be discontinuing multiplayer support for games that require pre-owned players to buy an online pass to access (such as MMA). They're legally entitled to do so as per the terms of service, but it arguably poses the first real test of whether the anti-used game system is viable in the long run. After all, since online pass revenue is supposed to go towards server support, can EA really justify switching them off anyway and leaving paying customers in the lurch? We'd love to get your take on it. [EA via Syzable @ HUKD]

April 13, 2012 — Online Services Shutdown

  • BOOM BLOX Bash Party for Wii
  • Burnout™ Revenge for Xbox 360
  • EA Create for PC, PlayStation 3, Wii and Xbox 360
  • EA Sports Active 2.0 for PlayStation 3, Wii and Xbox 360
  • EA Sports Active NFL Training Camp for Wii
  • FIFA 10 for PlayStation Portable and Wii
  • The Godfather™ II for PC, PlayStation 3 and Xbox 360
  • MMA for PlayStation 3 and Xbox 360
  • Need for Speed™ ProStreet for PlayStation 3 and Xbox 360
  • The Saboteur™ (loss of The Midnight Club access) for PlayStation 3 and Xbox 360
  • Spare Parts for PlayStation 3 Xbox 360

March 31, 2012 — Online Services Shutdown

  • BATTLEFIELD™ 3: Aftershock for iPad, iPhone, and iPod touch
  • Fantasi Safari for iPad, iPhone, and iPod touch
  • Ghost Harvest for iPhone

January 18, 2012 — Change in virtual currencies

On January 18, 2012, EA will switch users from game-specific virtual currencies to a common currency in four Play4Free games. Existing balances in the current currencies will be converted into the new common currency – called “Play4Free Funds” – without loss for the customer. Affected games and currencies are:

  • Lord of Ultima – diamonds
  • Battlefield Heroes – battlefunds
  • Battlefield Play4Free – battlefunds

From January 18, 2012 all games will use Play4Free Funds as the virtual currency. More information will be posted on the respective games’ websites closer to the time of change.

Add a comment3 comments
imdurc  Mar. 19, 2012 at 14:36

What the hell? Aside from the games there, I have used EA Active 2 for over a year and liked the server saves. However, they're turning that off?? Are they strapped for cash that they can't keep some measly statistics saved on their servers??

Colour me disappointed...

DivideByZero  Mar. 19, 2012 at 14:52

I would be mighty p***** if I bought an online pass and it was gone in days.

I can still boot up the original Call of Duty and get an online game on a server and that was release in 2003.

If online and cloud is the future, then why are EA doing this so soon?

curzonmike  Mar. 19, 2012 at 14:52

They probably need that extra cash for several new Mass Effect 3 endings.


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