Free Radical co-founder Steve Ellis is nothing if not outspoken, and hot on the heels of explaining how no publisher was brave enough to touch TimeSplitters 4 (apparently due to the painfully mediocre Haze, which is kind of fair enough we suppose), he's suggested once again that Star War: Battlefront III was so close to completion that we could probably have smelled it.
"It felt like we had turned a corner as a company,” stated Ellis, speaking in this month's GamesTM mag. “We had had a dark period during the development of Haze, we’d had problems with our tech and we’d had some growing pains as we expanded to the size we needed to be, but it really felt like we were finally coming out of the other side intact.
“We were making a game with very high ambition. You could start a battle on the ground, jump into a ship and fly into space, continuing on to dock in a capital ship and continue the battle there. We’d had to build all kinds of new tech and overcome numerous technical challenges and limitations but we had done it.
“We had a 99% finished game that just needed bug fixing for release. It should have been our most successful game, but it was cancelled for financial reasons. I’m happy that people did at least get to see what we were working on and share the team’s enthusiasm for it.”
We did indeed get to see a bit of it, as an hour-long video of tantalising footage made its way online, just to rub our faces in it. [via GamesTM]