Fallen Earth, the critically-acclaimed postapocalyptic RPG, will be adopting a free-to-play model from Q4 this year as part of a recent takeover by GamersFirst. Originally launched in 2009, Fallen Earth should be able to attract a horde of new players to populate its 1000 square kilometers of game area. A tiered membership system will provide the all-important cash flow, and we have the full story below.
Announced yesterday and formally confirmed in press releases sent out earlier today, the Fallen Earth team has entered into a partnership with the major MMO publisher GamersFirst, who plan to transform the paid subscriptions model into a free to play system by the end of the year. Once the transition is complete, players of all tiers will have full access to the game; along with its 5,500 missions, innovative item crafting system and a thousand square kilometers to explore. However, current subscribers will receive "Veteran Rewards" when the change goes live, which include a premium life subscription for the cost of a single month and premium items.
Subscriptions will be replaced by the aforementioned tiered membership system, and though free members won't be disadvantaged in any way, premium members will receive monthly reward points that can be exchanged for goods and services in-game. Expect plenty of microtransactions too. Getting the balance right is absolutely key for an F2P MMO to work, and we're looking forward to seeing if they've nailed it come Q4.
Here's some slimy marketing waffle for your delectation.
Anyone who played Fallen Earth knows just how rich and engaging its game world is, and we feel extremely lucky to bring this game into our family of free MMO games. This acquisition gives Fallen Earth instant economies of scale as part of the GamersFirst family, and by sharing our many years of revenue generation strategies and publishing expertise we expect the Fallen Earth franchise to continue growing for years to come. - Joe Rush, GamersFirst vice president of game operations
We'll hear more about Fallen Earth's "revenue generation strategies" over the coming months. Until then, do you guys actually play F2P MMOs? Or is the market getting to large for its own good? Have your say in the comments!