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Bethesda Working On Buggy FNV: Honest Hearts Fix

Jonathan Lester
Bugs, DLC, Fallout: New Vegas, Fix it!, Glitches, Honest Hearts

Issues Advice To Afflicted Users

Bethesda Working On Buggy FNV: Honest Hearts Fix

Honest Hearts, the second DLC pack for Fallout: New Vegas, has been receiving a steady stream of bug and crash reports since its recent release on PC and Xbox 360. It's a fine tradition that follows on from the original game being bugged to high heaven, and Bethesda has released a little advice to gamers experiencing technical issues. A patch is also on the way.

I am so very, very glad that Skyrim will be kicking Gamebryo to the curb. We won't be sad to see it go.

On the official Bethesda blog, Bethesda community member "Nick" replied to complaints of unacceptable game-breaking bugs related to companion ED-E's side quest. Currently existing issues with the buggy questline stop gamers from accessing the Honest Hearts DLC - and though a patch is reportedly in the works, Bethesda's catch-all solution is to... say it with me... start a new game or revert to a save before completing ED-E My Love.

We are aware of the issue and are working on a fix for the next patch.

That said, if you already have a save game where the bug is occurring, the fix will not apply and you’ll need to revert to an earlier save prior to ED-E leaving in order to play through Honest Hearts.

Bethesda has also given some advice to irate Steam users, suggesting that they'll need to verify their cache file integrity and/or delete their .ini files to ensure that it works.

My Honest Hearts review will be going up later today - and just so you know, it isn't particularly flattering.

Add a comment2 comments
LewisRedd  May. 20, 2011 at 11:47

So will another Future Fallout's will use the engine? I haven't kept up to date on the new engine. Im going to wait for New Vegas GOTY because it will cost me a fortune. Lucky enough i got dead money for free due to a a glitch in the system. A good glitch for once :)

Jonathan Lester  May. 20, 2011 at 14:06

Bethesda has confirmed that future RPGs will use the Skyrim engine, not (buggy, hellacious) Gamebryo. You can breathe a sigh of relief.

Also, result! You pwned one hell of a deal right there.


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