Graphics aren't everything, they really aren't. But we like looking at nice things, and this developer diary for X Rebirth is stuffed with nice things.
When it comes to space sims, Egosoft know a thing or two about creating detailed, interconnected environments and systems, but Rebirth is looking more vast in terms of ambition than ever before.
All of the cities and factories in X Rebirth are all made up of smaller buildings ad modules (which are still huge), and players will be able to fly in, around, on, and through them. We'll be able to get out of our ships and walk upon them, and affect the galactic economy by blowing them up should we wish.
All of these little parts are important, all of them have some impact -- an impact that will be felt if they're destroyed. Watch the video, bask in the shininess, marvel at the intricate detail, and thank whatever deity/celebrity you pray to that the next couple of years are going to be awesome for space fans.
X Rebirth is expected on PC later this year.