Paul Cuisset, founder of Delphine Software (and more recently infamous for designing Amy) will be revisiting his most famous property with modern technology.
Please, please don't mess this up. Trailer and details below.
"We wanted to do something for its 20th anniversary," explains developer Vector Cell. "It’s been that long since Flashback came out in 1992, and we thought we could both honor our fans who have been asking us for the return of Conrad for a long time and also allow a younger audience to discover the universe of Flashback."
The Unreal-powered reboot, headed to PC, PSN and XBLA, totally re-imagines the game rather than just giving it an HD makeover. It's fully (and poorly, by the sounds of things) voice acted, and favours a 2.5D MetroidVania approach to combat and exploration, resembling Shadow Complex even down to the twin-stick shooting mechanics. According to writer Simon McKenzie, Flashback is the game that Cuisset always wanted to make, and can now finally deliver without the constraints of early 90s technology.
I recently got hands-on with Flashback's latest build, which seems to suggest that it's out in "summer 2013" (I don't think that I was supposed to see that bit). Stay tuned for our interview with co-writer Simon McKenzie.