"This Was The Game In His Head"
The news that classic platformer Flashback will be getting a downloadable reboot is cause for excitement for nostalgic gamers, but with numerous failed attempts to bring legendary games into the 21st century still sore in our memories, it's also causing a wee bit of concern.
Co-writer Simon McKenzie is convinced that fans will "embrace" this new version, since it's apparently the game that creator Paul Cuisset would have designed in 1992 if he had access to modern technology.
"I would hope that fans of the original will embrace this version, because it's Paul Cuisset's vision," McKenzie explained to Dealspwn.com. "It's his game, it's been his baby. He's wanted to do this for a while. The timing came together, the partnership with Ubisoft and VectorCell to get it out, it was a perfect marriage. If you enjoyed Paul Cuisset's game in the early 90s, this was the game he really wanted to make. We've got the technology now in the 21st century to put it out how he visualised it."
"He said, this was the game in his head back in the 90s, but there were technological limitations. We were able to work with him, put some new ideas in there, but all the classic elements that you remember from Flashback - from the Death Tower to finding the fragments of your memory and piecing together the larger scheme of things - they're all there in the new game."
Stay tuned for our full interview with Simon McKenzie tomorrow.