Football Manager 2014 has been officially dated for October 31st on PC, Mac and Linux, so be sure to take care of any important real-world business before then. Some new features have also been announced, including Steam Workshop support, cloud saves and even Vita save file transfers once the handheld version launches. We've got the blurby details below.
“I get so many requests for the release date on Twitter, but we’ll only ever announce a date when we’re sure we’re going to hit it,” says Sports Interactive’s Studio Director Miles Jacobson in the press release. “We’re now at that point, so I’m delighted to announce the release date of October 31st and also announce loads more retailers who will be offering people who pre-order the chance to play the Beta version of the game two weeks ahead of Football Manager 2014’s official release date.”
In terms of newly-announced technological advances, you can watch the video blog update above, or scan the following bulletpoints.
Our new ‘zoom in/zoom out’ feature allows you to set up your interface, your way. The system works in conjunction with our adapative layout to allow anyone with a high resolution screen to have the game display the information that they want, with the text size and graphic size that they want. When used alongside Steam’s ‘Big Picture’ mode makes it practical to play FM on a TV screen.
YouTube highlights package
An improved YouTube export feature, which now allows fans to upload custom highlights packages showing goals from multiple camera angles.
Mac full screen mode support
In addition, there are a number of other features which we have already announced on which we can now reveal a little more information. They are…
The addition of Linux to the roster of platforms means that users running Ubuntu 12.04 LTS or higher on a device equipped with keyboard and mouse (and running Steam) will be able to play Football Manager for the first time.
The integration of Steam’s ‘cloud save’ functionality means that managers will now be able to continue a single career across a variety of computers, as long as they are logged into their Steam account. What’s more, the cross-compatibility between the Windows PC, Mac and Linux versions means that a single career can be continued across any and all of these platforms.
The integration of Steam Workshop into FM 2014 will allow fans to easily create content and share it with their fellow managers. Fans will be able to create unique game skins and graphics, customise and share bespoke databases (including additional leagues and nations) and create customised competitions. In addition, Classic Mode will feature a Challenge Editor which will allow fans to create and share unique gameplay scenarios.