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Game of the Month | October 2013

Matt Gardner
Assassin's Creed IV: Black Flag, Dragon's Crown, Game of the Month, Phoenix Wright: Ace Attorney - Dual Destinies, The Legend of Zelda: The Wind Waker HD, The Stanley Parable, The Wolf Among Us

Game of the Month | October 2013

October turned out to be a fairly close-run thing, but not featuring the games that we were expecting, to be honest. Had we been predicting this month's top three back over the summer, the likes of Quantic Dream's Beyond: Two Souls and WB Montreal's Batman: Arkham Origins might have found their way into the mix. Both, however, fell well short of the mark.

But to cast October as a disappointing month would be unfair. On the contrary, we've had a smashing new Pokemon game; Nintendo overhauled one of their most divisive Zelda titles and turned it into a model of modern perfection; Ubisoft listened to their critics and delivered a stonkingly good game in Assassin's Creed IV: Black Flag; and then you have WWE 2K14, Dragon's Crown, The Wolf Among Us, and Pheonix Wright: Ace Attorney - Dual Destinies.

It's been a damn fine month.


Game of the Month | October 2013

The Legend of Zelda: The Wind Waker HD -- This was a close one, to be honest, with the office split between Nintendo's excellent adventure, reawakened on Wii U and this month's eventual winner. The Zelda franchise normally serves up games of very high quality and the original Wind Waker was no exception. But what the HD remake managed to do was provide solutions to all the bug bears of the original to provide a sublime experience for all. It took what was a great game and made it an essential purchase for another generation of Nintendo fans, providing the perfect example of how to reboot a classic game in meaningful fashion. -- 10/10

Assassin's Creed IV: Black Flag -- Ubisoft killed it this time around. We were all left pretty disappointed by Assassin's Creeed III, but by relocating the series to the Golden Age of Piracy and allowing us to live out our adventurous fantasies on the high seas, AC4 delivered a piratical feast up there with Sid Meier's classic. The stealthy mechanisms were back and better than ever, with world teemed with interesting things to do that brought back the allure of historical tourism, and we had the best time of it, running down Spanish brigs, searching for buried treasure, stealing from plantations, giving stabby backhands to Templars, and singing shanties with our crew. We're adding the finishing touches to the review, but we'll have it with you soon.


Game of the Month | October 2013

The Stanley Parable -- It came down to the wire, but when all was said and done, the fact remained that we've never really played a video game quite like The Stanley Parable ever before. It's been by far the most memorable game of the month. Here's what Jon said in his review:

The Stanley Parable is as much of a statement as you want it to be. It's a cutting and insightful parody, if you like. An exploration of the medium at its best and worst, poking fun at the cynical ways in which many games try to sucker you in, a commentary on the fact that videogames never give us any real decisions to make. Or just a supremely fun little adventure that provides laughs aplenty and numerous water cooler moments to discuss with your mates down the line. Though the price tag might initially seem a little steep, you'll still get several hours of enjoyment out of both playing and thinking about this superb little gem, even if you own the original mod. Thanks to a full rebuild, an incredibly apt office setting that beautifully sets off the lack of choice some of us actually feel in our daily lives, it's an essential purchase whether you've experienced it before or are coming in fresh and ready for something truly new.

Indeed, you'll never look at games quite the same way again, and will always be looking deeper (if not over your shoulder) while playing them.

It's one of the bravest, most anarchic, funniest and worthwhile games you'll play this year, and it might very well change the way you think about games going forwards. -- 9/10


To win a copy of The Stanley Parable, all you have to do this month is tell us what the funniest game you've ever played is and why.

The competition will close on Friday 8th October at noon.

This month's winner will be chosen by blindly bobbing for apples with the names of participants written on the underside of the fruit.

A few little house rules:

  • UK entrants only please
  • No duplicate accounts
  • Please use a valid email address
  • Do feel free to comment more than once in the thread, but we'll only count you once for entry.

Good luck!

Add a comment13 comments
Late  Nov. 4, 2013 at 12:21

Sooo many, most of which I can't think of right now. But I'll go with my instinctive reaction. The first thing I recall making me laugh out loud whilst playing a game.

"The Very Big Cave Adventure", a text adventure game, on the Spectrum - back in '86.
(Damn I feel old now. I think the main reason is that I'm old.)

I recall early in the game you're in a small ravine and need to get past a bull. You do so by telling it some sort of lie - and are then informed it's a "gully-bull".
Later, and equipped with explosives, you cross the bull again - and get past by getting it to swallow a lit device.
You're then told it was "a-bomb-in-a-bull".

Groan now - it was bloody funny at the time! :p


(Competition closing date should probably say November, btw.)

Last edited by Late, Nov. 4, 2013 at 12:24
Quietus  Nov. 4, 2013 at 14:01

I could probably give any number of examples of single moments in many, many games, but if I had to choose just one, I'd cheat slightly and say the Monkey Island series. Great puns, great in-jokes, and witty writing make them genuinely funny throughout.

Outside of the intended gameplay, I'd say the funniest moments for me have always been ridiculously unexpected glitches. Skyrim is a great, recent example.

stevenjameshyde  Nov. 4, 2013 at 14:11

Scripted comedy in games is great - Portal and Monkey Island are up there with any sitcom in terms of writing - but for me two games stand out in terms of delivering laughs on a consistent and persistent basis:

- Dead Rising 2 - the ability to combine a plank of wood, a lawnmower, a chiselled jawline, a serious expression and a pretty floral dress leads to some of the greatest emergent comedy I've ever seen in a game. Two players doubles the fun

- FIFA 13 - honestly, I could watch YouTube videos of Impact Engine pratfalls all day. Please never fix it, EA

Breadster  Nov. 4, 2013 at 16:49

There was a Net Yaroze game called Gravitation that used to have me and my friend in tears with laughter quite often. You basically just controlled a ship around a course using thrust and it was momentum based, but in two player you could shoot each other and there were power-ups and some of the courses were insane. It was just so funny trying to get around these tiny corridors that were barely wider than your ship as quickly as possible, with only the ability to thrust forward or backwards and turn, before your friend screwed you over. Weirdly there was also a connect 4 minigame if you pressed all the shoulder buttons on the main menu.

There's also tons of those games like Monkey Island, Broken Sword, Space Quest, etc.

Oh I've just remembered - Schizoid on XBLA. Playing the harder levels on that with a friend is amazing, there's been times where I had to stop because I was literally crying with laughter.

Also N+...ok I'll stop now. :P

mrzootsuit  Nov. 4, 2013 at 19:27

The football stadium in Carmageddon was brilliantly hilarious, if you find running over innocent sportsmen funny (which I do!).

Football Stadium Youtube Clip

Last edited by mrzootsuit, Nov. 4, 2013 at 19:30
Yukes  Nov. 4, 2013 at 20:21

Got to be Conker's Bad Fur Day for me.

The reason?

Sloprano: "I, am, the great mighty poo,
And I'm going to throw my..." and so on.

Amongst other bits of comedy genius.

Last edited by Yukes, Nov. 5, 2013 at 17:32
BearFishPie  Nov. 8, 2013 at 11:21

Although there are nowhere near enough games which are genuinely funny (and too many Matt Hazards that fumble the concept), I can certainly think of a few from over the years. I'm going to discount emergent humour type games to a degree (Crackdown in 2 player is downright hilarious, but not necessarily because it's been designed to be funny) and bring up three games - two because they're genuinely funny, and possibly the funniest game I've ever played - and one not-very-good-and-not-actually-that-funny game because of one specific gag:

Genuinely funny: You Don't Know Jack (PC, UK version - if you ever have the chance to play this with friends, please do so), Portal.

The Other One: How to be a Complete B*stard (Speccy)
It's not actually particularly funny in general - more puerile - but there's a moment in this sort-of point and click adventure game where you find a computer in a wardrobe. As with so many objects in the game, you can pick to throw or smash it - but there's a third option: Reset. Living up to the game's title, if you pick this option the Spectrum resets, meaning you lose all your progress and have to undergo the arduous task of re-loading the game in full.

Honourable Mentions:
Surgeon Simulator 2013
Stealth Bast'd Deluxe
Secret of Monkey Island and multiple other SCUMM games

stevenjameshyde  Nov. 14, 2013 at 12:50

Any word on a winner as yet?

Late  Nov. 15, 2013 at 11:08

Tsk. You know competitions don't work that quickly round here, Steven! ;)

MattGardner  Nov. 18, 2013 at 13:00

BREADSTER! Congrats. You won a copy of The Stanley Parable. Keep an eye on that inbox.

Late  Nov. 18, 2013 at 14:26

Congrats Breadster :D

Quietus  Nov. 18, 2013 at 15:09

Well done, Breadster.:)

Breadster  Nov. 18, 2013 at 16:24

Oooh I finally won one, just hope my old ass computer will run it. :p

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