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Star Citizen gunning for $50 million, will make its own languages

Author:
Jonathan Lester
Category:
News
Tags:
PC games, Roberts Space Industries, Space Sim, Star Citizen

Star Citizen gunning for  million, will make its own languages

"Do you speak Banu?"

Star Citizen's astonishing crowd funding campaign shows no signs of stopping as Chris Roberts' space sim blasts through the $48 million mark, having finally released a playable component. We'll now get a fun new in-universe advert for the Retalliator ship line, but Roberts has bigger plans for what happens when the war chest hits $50 million.

Specifically, he'll commission a team of linguists to create entirely new complete languages for each alien race. Qapla'!

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Devs want Early Access on consoles, but do we?

Author:
Jonathan Lester
Category:
News
Tags:
Early Access, Microsoft, PS4, Sony, Xbox One

Devs want Early Access on consoles, but do we?

A decade ago I'd have laughed in your face if you suggested that thousands of gamers would willingly pay to play unfinished games, but here we are. Alpha funding is now a big deal and a very good thing too in the main, allowing small studios to get investment, community and publicity while letting us into the development cycle first-hand. Huge advantages for everyone involved, despite the increasingly hefty drawbacks of a system that enables unscrupulous liars to make bank and buries quality Steam software under a mountain of utter crap.

It's clear that Early Access (alpha funding by any other name) is still undergoing some growing pains on PC, but developers and hardware manufacturers are now calling for a similar system to be implemented on home consoles. To be perfectly honest, I'm not convinced they're entirely ready yet.

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Gorgeous shooter Myriad targeting PS4: "it looks ridiculously cool"

Author:
Jonathan Lester
Category:
News
Tags:
Erlend Grefsrud, Indie Games, PS4 games, SHMUP

Gorgeous shooter Myriad targeting PS4: "it looks ridiculously cool"

Yesterday we previewed Myriad, a truly eyepopping indie game that elevates twinstick shooting into an artform in and of itself. Inspired by the works of Kandinsky, it allows us to reshape levels on the fly, creating dynamic unique masterpieces every time we play.

It's a fascinating concept and a ton of fun even at this early stage, and though the preview build was naturally running on PC, developer Erlend Grefsrud has designs on Sony's new-gen machine due to its unique streaming opportunities.

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Assassin's Creed: Unity trailers retcon the revolution

Author:
Jonathan Lester
Category:
News
Tags:
PC games, PS4 games, Ubisoft, Xbox One Games

Assassin's Creed: Unity trailers retcon the revolution

Do you hear the people sing, singing a song of angry men? No? Good, and that's just how we like it. Russell Crowe has been forcibly gagged and dragged out of the Parisian streets for a double bill of Assassin's Creed Unity trailers, which will probably make a reasonable substitute for actual news on what's shaping up to be another painfully slow week.

You'll see some intriguing exposition that blends real events with Assassin's Creed canon (which will be enough to tell you that my limp Les Mis joke is chronologically flawed!), followed by a gameplay trailer showing off fluid animations and enormous crowds.

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Valve VR Guru predicts a grim money-grubbing future

Author:
Jonathan Lester
Category:
News
Tags:
VR

Valve VR Guru predicts a grim money-grubbing future

VR specialist Fabian Giesen resigned from Valve back in 2012, having contributed to their Virtual Reality programme and prototypes. His reasons for doing so have now been made clear: a genuine concern that unscrupulous companies will use the tech to monetise your every waking moment.

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We're not super-excited about dressing up Pikachu in adorable outfits, honest

Author:
Jonathan Lester
Category:
News
Tags:
3DS Games, Game Freak, Nintendo, trailer

We're not super-excited about dressing up Pikachu in adorable outfits, honest

We'll be able to make secret bases, transform Metagross into a powerful new form and dress Pikachu up in adorable outfits in this year's Pokemon remake. As a grown man, perhaps I ought to make some sort of dismissive comment here, but you know as well as I do that we can't bloody wait.

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FALCON PUNCH! Three new Smash Bros characters revealed

Author:
Matt Gardner
Category:
News
Tags:
3DS Games, Fighting Games, Nintendo, Super Smash Bros. 3DS, Super Smash Bros. Wii U, Team Sora, Wii U games

Nintendo have unveiled three new characters who'll be starring in Super Smash Bros for Wii U and 3DS later this year.

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Watch Dogs sells 8 million copies, now top dog in the UK Games Charts

Author:
Jonathan Lester
Category:
News
Tags:
UK Games Charts, UK retail

Watch Dogs sells 8 million copies, now top dog in the UK Games Charts

Watch Dogs is still one of the most divisive game releases of 2014, but there's no quibbling with the numbers. Love it or hate it, thrilled or disappointed, eight million copies sold is a huge start for a new franchise. Not to mention a chart success guarantee. What did you make of Aiden Pearce's debut?

On the subject of new franchises, though, Tomodachi Life has sneaked into the Top Ten this week. Nintendo's quirky life sim is is bizarre and banal, but surprisingly fun to dip into little and often. It's also screenshot gold, as you can see above. Yes, that is Reggie and The Cat from Red Dwarf X in the background.

Otherwise expect plenty of familiar faces in the UK Games Charts, as detailed below.

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Tekken 7 will be "the final battle"

Author:
Jonathan Lester
Category:
News
Tags:
Bandai Namco, Tekken 7

The Mishima family are up to their old tricks again as Bandai Namco announces Tekken 7 with grim predictability. The new teaser trailer promises "the final battle," presumably Kazuya squaring off against Heihachi, convinced that the powerful pensioner has killed his mother. Or something. Expecting anything less than a needlessly convoluted yet pointless story from the series is delusional.

However, we can expect Unreal 4-powered visuals, which means that Tekken 7 should be eminently scalable and headed to both new-gen consoles at the very least. Could it be time for a PC version? We'll find out later this month.

Still no Tekken X Street Fighter, mind.

At A Glance: Roundup 7th-13th July 2014

Author:
Brendan Griffiths
Category:
News
Tags:
At A Glance, Game news, Game previews, Games reviews, News Roundup, Weekly Roundup

At A Glance: Roundup 7th-13th July 2014

Dragon Age: Inquisition proved to be a pleasant surprise this week with a couple of extensive gameplay videos that whetted our appetite for the fantasy RPG later this year. Ken Levine finally admitted that the Bioshock Vita game was dead, but given that he was planning on a Final Fantasy Tactics take on the series, it looks like we all dodged a bullet there. The upcoming Destiny beta got all the more exciting this week as Bungie announced that everyone involved would be getting codes for their mates too. Prepare for a quiet week from us lot next week then.

In the Reviews, The Wolf Among Us had an excellent finale and Guacamelee! Super Turbo Championship Edition (not a Capcom game despite the title) made its way to Xbox One in style. Concursion was a confused mess and Transformers: Rise of the Dark Spark raised itself just above 'don't bother' thanks to a fun online survival mode and a massive fire-breathing robot dinosaur. The prolonged years of development haven't been kind to Enemy Front as it effortlessly takes the prize for Stinker of Week. A shame.

In between playing non-stop Supraball matches for video/article coverage, the team has been hitting the road to bring you previews for Forza Horizon 2, Sony's Project Morpheus virtual reality headset and Action Henk. As the year's half-way mark passes we have roundtable articles on our favourites for the year so far and what we're most looking forward to before the end of the year. Other articles look into GameStop's suspicious plans for getting involved with game development, how devs need to stop seeing the Wii U gamepad as a mere gimmick, the need for any more MOBAs and a look at how the Oculus Rift and Project Morpheus compare.

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Dragon Age: Inquisition - 15 Minutes Redcliffe Castle Gameplay

Author:
Brendan Griffiths
Category:
News
Tags:
BioWare, Dragon Age: Inquisition, EA, RPG Games

Dragon Age: Inquisition - 15 Minutes Redcliffe Castle Gameplay

Earlier this week we posted part one of EA's behind closed doors demo of Dragon Age: Inquisition, which saw expansive outdoor environments and a bloody massive dragon. Today's latest video takes the action indoors to Redcliffe Castle.

The latest gameplay demo gives us a better look at the extensive tactical options available for those of you that don't want to play the game like a button-bashing action title. Ordering party movement, creating choke points and using elevation for an advantage are all shown off. There are also a few story scenes to enjoy along with some of those trademark Bioware decisions to make on the fly and it looks like your group is just as unruly as ever.

The game's certainly proving to be a bit of a looker too -although we prefer the lush outdoors of the previous demo- especially when compared to the rather dog-eared first two games. Be sure to check outy the new video and let us know if you're going to give the game a chance or are you just working your way through the backlog until The Witcher III arrives?

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The Division 101: new interview explains Massive's anticipated RPG

Author:
Jonathan Lester
Category:
News
Tags:
Massive Entertainment, PC games, PS4 games, Ubisoft, Xbox One Games

The Division 101: new interview explains Massive's anticipated RPG

The Division caused a massive stir at E3 2013, generating an enormous amount of excitement and an active community despite still being nebulously dated for next year. If you're wondering what all the fuss is about, Ubisoft has published a helpful interview with Game Director Ryan Barnard, who explains the premise, mechanics and vision behind the online action-RPG. Watch it below.

The Division looks to be a neat mix between cooperative gunplay and classless RPG customisation. Here's hoping that Massive Entertainment deliver on its potential -- and their promises -- next year.

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Shoot and loot with friends: Destiny beta codes include two extra guest passes

Author:
Jonathan Lester
Category:
News
Tags:
Activision, Beta, Bungie

Shoot and loot with friends: Destiny beta codes include two extra guest passes

Destiny's long-awaited beta is set to start next week on PlayStation consoles, but eager pre-order customers have discovered a nice little surprise from Bungie. Instead of a single code equating to a single beta entry, you're also able to bring a couple of mates along for the ride.

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Don't worry, the Grim Fandango remake isn't just releasing on PS4 & Vita

Author:
Jonathan Lester
Category:
News
Tags:
Adventure Games, Double Fine, PC games, PS Vita games, PS4 games

Don't worry, the Grim Fandango remake isn't just releasing on PS4 & Vita

Point & click adventure aficionados who don't own a PS4 or Vita can breathe a sigh of relief today, as Double Fine confirms that their Grim Fandango remake announced during Sony's E3 presser is also coming to PC, Linux and Mac at launch.

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Behold 16 minutes of Dragon Age III: Inquisition gameplay

Author:
Jonathan Lester
Category:
News
Tags:
BioWare, EA, RPG

Nobody expects the Dragon Age: Inquisition! Well, apart from all of you savvy gamers, who are probably already aware that BioWare's fantasy RPG sequel is heading to store shelves in early October. You can now take a good long look at its tactical combat, exploration, companions and massive dragon fights in sixteen minutes of narrated gameplay footage, which was previously only shown behind the closed doors of EA's E3 prefab hype fortress booth.

The dragon encounters, while slightly reminiscent of a certain other game containing oversized lizards, certainly look to be a high point of the game. We dearly hope that BioWare can redeem themselves for the previous game and hark back to the brilliance of the original.

Just another driving game? Driveclub's dynamic weather systems actually look rather impressive

Author:
Matt Gardner
Category:
News
Tags:
DriveClub, Evolution Studios, PS4 games, Racing Games, Sony Computer Entertainment

Just another driving game? Driveclub's dynamic weather systems actually look rather impressive

We've frequently poked a bit of fun at Driveclub here on Dealspwn. First it was for the complete lack of details to differentiate it from Any Other Driving Game Ever. Then it was for the incessant, hilarious delays of what was supposed to be a flagship launch title for the PS4. Then we split our sides chuckling suspiciously over Evolution's completely contradictory comments regarding microtransactions. And let us not forget the farcical PlayStation Plus version that looks like a glorified demo.

We even went hands-on with it, in a preview build that showcased absolutely nothing worthy of particular note.

Then we got bored and wandered off. We've tried our absolute best to muster some form of excitement about Driveclub, but have completely failed to do so.

Until now.

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We can probably declare that BioShock Vita game dead now

Author:
Jonathan Lester
Category:
News
Tags:
2K Games, Bioshock, Irrational Games, Sony, Vita games

We can probably declare that BioShock Vita game dead now

Look at Ken Levine in the photo above, taken at E3 2011. That's a man passionate about bringing a BioShock game to Vita, holding the handheld proudly aloft, barely weighed down by an astonishingly vast sack of cash poured into his pockets mere seconds before the event.

Three years on, however, and we've practically given up hope. After all, Irrational Games has all but closed down and Sony has confirmed that they aren't supporting the Vita with much in the way of AAA games any more. Today, Levine has banged yet another nail into the coffin, though does give us a hint of what the vapourware project might have looked like.

Hint: it wouldn't have been a shooter.

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Prepare to meet your Destiny next week (in beta)

Author:
Jonathan Lester
Category:
News
Tags:
Activision, Beta, Bungie

Bungie has confirmed that the Destiny beta begins next week on PS3 and PS4, allowing pre-order customers to get involved with the Halo-esque FPSRPG. Xbox owners will have to wait a little longer... and a year for the timed-exclusive content... but either way the mysterious shooter is ready to reveal more of its secrets.

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Sunset Overdrive intro & gameplay footage blasts out of RTX

Author:
Jonathan Lester
Category:
News
Tags:
Gameplay footage, Insomniac Games, Xbox One Games

Sunset Overdrive intro & gameplay footage blasts out of RTX

The Rooster Teeth Expo may have played host to some interesting intelligence regarding The Master Chief Collection over the weekend, but Microsoft also brought Insomniac's crazy open-world shooter to the proceedings. Attendees were able to watch Sunset Overdrive's full opening cinematic and an Xbox One gameplay demonstration, which you can now peruse for yourself after the break.

Expect grind rails, insane weaponry and soda-powered monstrosities a-go-go -- and the finished product on October 28th.

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