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Game of the Year Awards 2012 | The Plan

Matt Gardner
Game of the Year 2012, GOTY 2012, The Plan

Game of the Year Awards 2012 | The Plan

It's that time of year again, folks! As the rumour mill and PR trains slow to a halt, it gives us a chance to reflect upon the last twelve months and pick out a few highlights.

We've already run our season of individual staff picks, and now it's time to go out on a limb and select the finest games that 2012 has had to offer. From now until the end of the month, you can expect at least one award to be announced per day, with Readers' Choice voting for your game of the year opening on the 31st.

You can keep up with the entirety of our Game of the Year 2012 season right here.

It's been a year of ups and downs, but we've unarguably seen more risk-taking, more of a desire to swerve (however slightly) from the well-worn track. We've seen big franchises see significant change, new IPs galore, risky restorations and reboots, and an even greater variety of ways for creatives to get their games in front of audiences.

As usual, there'll be a ranging editorial looking back over 2012 at the end of the month, and you can be sure that we'll be podcasting expansively on the year in review. But for now, check out the awards timetable below, stick that debating cap on, grab a mince pie and some mulled wine, and get ready to plunge into some serious discussions in the comments section. It's GOTY 2012 time and, in the words of Run-DMC, it'll go a little something like this...

Ladies and gentlemen, welcome to the Thunderdome! Set out your stalls, step up to your soapboxes, it's time to champion your games of  the year too. Get stuck in with some double-barrelled rhetoric and scorchingly nuclear opinion. It's been a year of quality over quantity, and we've all been winners when all's said and done. But with the icy wind whipping through the streets, let's warm ourselves by the fires of opinionated smack talk and a lot of hot fuss.

Game on!

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