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GameStick Kickstarter Beats Target After 3 Days

Carl Phillips
Android, Android Games, GameStick, Kickstarted, Kickstarter, PlayJam

Portable Console Looks To Make Gaming Cheap & Simple

It appears the Ouya will be getting a rival in the Android-powered open platform console market, as the Kickstarter for GameStick has beaten its initial target of $100,000 after just 3 days on the crowdfunding website. Developed by the folks from PlayJam (who have previously worked to bring the console experience through SmartTVs), the small form Android-powered console aims to make gaming more affordable with its low entry price for the console itself as well as the games that will be available.

The Mark I Prototype demonstrates how the console itself, a wireless dongle that will plug directly into the HDMI port of a TV, will be able to fit inside the supplied controller, allowing for the ability to “put big screen gaming in your pocket.” Bluetooth controllers, such as the Greenthrottle Games controller, will be supported to allow multiple players to use the Gamestick at once. As for content, PlayJam are also reportedly in talks with over 250 studios to bring the top tier Android titles to the GameStick for its intended release in April.

PlayJam hopes that the $79 entry point (so expect it to be £60 after shipping) will provide an affordable entry point for gamers compared to the mainstream behemoths from Sony, Microsoft, and Nintendo. No stretch goals have been announced as of yet, but with 28 days left before the crowdfunding campaign closes, we can expect to see some materialise in the coming days. We’ll be sure to keep you posted on the progress of the GameStick moving forward, but for more information on the portable console you can head over to the Kickstarter page by clicking the widget below.

Add a comment4 comments
Late  Jan. 4, 2013 at 13:12

Looks good, and nice to see some competition for the OUYA - a bit of rivalry is always good, of course, for driving prices down and for incenting developers to add more features.

Now PlayJam need to sort out xbmc support/integration and ouya need to confirm multiplayer support.

I really want to see some clarification of game prices, though (on both machines) before I commit to something like this.
They're both built on android, but will they have google play (marketplace) on them? If so it'll presumably mean loads of games are completely free but with ads, and you can pay a quid or two to get shot of those ads and get some in-game boosts - and I'm happy with that model. You can easily get weeks out of a decent game without ever paying a penny.
I get the impression, though, that they're going to have their own marketplace (presumably each game needs to be modified for the new platforms) with most games having a free demo and you needing to fork out if you're to get more than an hour's entertainment from it. Just a gut feeling.

RiKx  Apr. 11, 2013 at 15:20
Late  Apr. 11, 2013 at 15:49

I definitely need one of you to buy one of these and an OUYA, to give a comparison in a couple months' time... ;)

To those who understand technical specifications, are the two machines comparable under the bonnet?

JonLester  Apr. 11, 2013 at 15:58

As far as I'm aware, the Gamestick is less powerful than the OUYA in terms of raw hardware (the OUYA's Tegra 3 processor is definitely better than the Gamestick's dual core Amlogic offering, but RAM and storage are identical), though it's also much more versatile in terms of unplugging the dongle and wirelessly connecting to any telly. Since both consoles will have to use proprietary marketplaces - neither will have free reign of Google play unless someone hacks the OUYA, which is possible because that's what it's designed for, damn it I'm getting sidetracked - it will likely come down to who can secure the best collection of new, unique and popular games.

I didn't back the Gamestick, but I might see about getting one simply because I have a soft spot for gimmicky hardware like this.

Last edited by JonLester, Apr. 11, 2013 at 16:00

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