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George R. R. Martin "Largely Happy" With Cyanide's Game of Thrones RPG

Matt Gardner
Cyanide Studios, Game Of Thrones, George R. R. Martin, RPGs

George R. R. Martin "Largely Happy" With Cyanide's Game of Thrones RPG

The bearded legend behind A Song of Ice and Fire, George R. R. Martin, has detailed his involvement with the upcoming Game of Thrones RPG from Cyanide Studios, revealing the nature of his creative input, and saying that he's "largely happy" with the gameplay that he's seen.

"The entire game was written by Cyanide, including the plot and character dialogue. But I did have creative input at many points during the process," Martin explained to Joystiq. "What they're doing is a parallel story to some of the early events in Ice and Fire, so my primary concern was that nothing in the game altered the events in the books."

In Martin's mind, having the game rigidly follow the events of his book would take power away from the player and result in quite a stunted gameplay experience. Moreover, it would also make life difficult for the writer behind the game.

"[It] would certainly make a game less fun," he stated. "Players need to feel like their decisions matter. [...] Games can be a really fun way to interact with a literary world, but I can't imagine any writer wants to then be shackled to events or decisions made in the game."

Martin's background in video games points more towards the cerebral titles of yesteryear - "Master of Orion, and some of the Sid Meier games. Civilization and Railroad Tycoon and Pirates" - and he added that "I have never enjoyed the first-person shooters or the joystick games, where it seems to me reaction time is all that matters."

That said, he does believe that the medium is maturing, even if it's not quite there yet. ""The medium is growing up, though I would not go so far as to say it is fully mature yet." he said. "I think we're heading for a time when games and books and movies and virtual reality all come together to make a new hybrid means of storytelling that will be truly and completely immersive."

Does this mean he's worried about placing his narrative in Cyanide's hands?

"'Worried' is too strong a word, but of course I want fans to like it," he admitted. "[Cyanide] have put a lot of hard work into the game, and a lot of passion as well. But nothing pleases everyone, and you can't let that control what you do."

"Not everyone will like the game. You do the best work you can, and hope the world responds. I've sampled the work Cyanide has done, and I'm largely happy with it. I think many of my fans will share that feeling."

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