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At A Glance: Weekly Roundup 20th - 26th June 2011

Josh Clark
At A Glance, Games news, roundup

At A Glance: Weekly Roundup 20th - 26th June 2011

Trawling through blogs can be time consuming, so we thought we’d make it even easier by rounding up the hottest headlines, the most delicious deals and fantastic features each week in a handy, low-fat look at the previous seven days.


  • Ms Defends Interactive Kinect Marketing: You hate them, we hate them, but advertising will continue to play a huge role in gaming, especially if Microsoft's new marketing initiative has anything to do with it.  Hit the link to see yet another awkward, monotone Microsoft PR  presentation on the Kinect's potential 'benefits' for future advertising.
  • Battlefield 3 'Not Competing with CoD': According to DICE, if you're comparing Battlefield 3 to Infinity Ward's upcoming first-person modern military shooter, replete with helicopters, explosions, and which previously featured a mission directing you to bomb enemies using thermal imaging, then you're wrong.  Apparently.  Oh, there's also going to be a separate co-op feature.  A bit like Spec Ops.
  • Levine: Move Should Be “Firewalled Off” From Traditional Games: It came as something of a shock when Ken Levine declared that Bioshock: Infinite would feature Move support, which he had so vehemently denied the merits of previously.  Despite backing down on that front, he does stress that traditional games should still be designed with pads in mind, and will only be using Move to 'tweak' the experience.  Still, at least he's made Sony's Christmas card list.
  • Pre-Order Skyrim, Receive “Premium Quality” World Map: If, like me, you enjoy hoarding phenomenal amounts of tat, this news might excite you.  In addition to the normal paper map usually contained in open-world games, Bethesda will also throw in a premium quality map with every preorder.  Okay so you'll probably just use the in-game map when you actually grab your copy of Skyrim, but hey, TAT!
  • LA Noire To Hit PC: Rig-owners rejoice!  L.A. Noire will be coming to an HDD near you soon, or (marginally) more specifically, this Autumn.  You'll finally be able to marvel at the top-notch facial animation technology for yourselves, and join in those conversations down the pub as your mates recall those particularly tough cases that threatened to break them with a faraway look in their eyes.  Perhaps.
  • Team Fortress 2 Now Free-To-Play! And perhaps this week's most exciting news of all, Valve's legendary class-based shooter Team Fortress 2 goes free-to-play, supporting itself on microtransactions, which we assume means that people are still buying a ridiculous number of hats.  Why?  I have no idea, but it gives you an absolutely brilliant game for absolutely nothing.  Quit complaining!

At A Glance: Weekly Roundup 20th - 26th June 2011


  • Resistance 2 (PS3): Tom has managed to hunt down a good deal on an admittedly okay game.  For just £12.85, ShopTo are offering you the chance to step back into Nathan Hale's shoes once more in the single-player campaign, and indulge in some apparently excellent online multiplayer.
  • Brink (PS3): Another ShopTo offer, who are currently selling the relatively new Brink for £17.86.  It's received mixed reviews, but our guys really rather enjoyed it, and for less than twenty quid, it's worth a punt.  The newly announced DLC might also make it worth the purchase while it's going cheap.
  • Fallout: New Vegas (Xbox 360): A great offer here from Play, who are selling you literally dozens of hours of gameplay for under a tenner in the form of Fallout: New Vegas.  Despite a number of bugs tucked within an ageing engine, New Vegas gives you more of almost everything you doubtlessly loved about Bethesda's Fallout 3, and all for just £9.99.
  • Cargo!  The Quest for Gravity (PC): We like to support indie gaming here at Dealspwn, and there's currently no better way to do it than to snag yourself a full indie game for only half the price over at ImpulseDriven.  For just £7.49 you'll bag yourself a title that loves to distort the laws of physics.  There are a couple of gripes to make regarding the story, but the gameplay itself shows a huge amount of innovation, and you can sleep easy knowing you've done your part for the industry.

At A Glance: Weekly Roundup 20th - 26th June 2011


  • Beat Hazard Ultra Review: After the release of the all-important 'Ultra DLC', Beat Hazard is now the game it should always have been.  Namely: completed.  Jon dives head first into a bath of beat-manifested colour and blasts away at a few of his favourite tracks.  Turns out that Cold Beam Games' music-based SCHMUP is actually bloody awesome.
  • Child of Eden Review: Tom does the honours in reviewing the game every Kinect owner has been waiting for.  Child of Eden has been playing on the minds of the Dealspwn staff for months, and now that it's finally here, we can officially announce that the wait has been worth it.
  • Shadows of the Damned Review: You'll no doubt have seen this innuendo-laden game doing the rounds for a while, thanks mainly to the superteam (comprised of Resident Evil's Shinji Mikami and Killer 7's Suda51) behind the title.  It's as weird as you would expect from the twisted mind of Suda51, but unfortunately as badly written as a Resident Evil title.  It still got a solid thumbs-up from Felix though.
  • Brink Console Review: I've already alluded to Jon's Brink review in this article, but it's worth reiterating that some reviews have been overly harsh on the innovative free-running shooter from Splash Damage, and we recommend you give it a chance, especially now that its price is falling rather dramatically.
  • XBL Indie Game of the Week: Jon hands us another dose of indie gaming goodness, and introduce us to Platformance, the sequel to Magiko Gaming's Castle Pain.  Solar 2 also takes joint-honours as his game of the week, and having played it myself, can vouch for its brilliance.

At A Glance: Weekly Roundup 20th - 26th June 2011

  • Dungeon Siege 3: Enjoy the first two Dungeon Siege games?  Then you could be in for a shock, because David finds out the hard way that in dropping a lot of the first two games' features, Obsidian have created a rather average title.
  • Red Faction Armageddon Review: David checks out Volition's latest entry in the Red Faction series, and finds another mediocre title buried beneath a decent destruction mechanic.  It really hasn't been his week.  It's not all bad though, and Mr. Brown hands Armageddon a solid enough score.
  • Pride of Nations Review: Jon wades into the complex and rewarding world of Pride of Nations, a strategy game that takes no prisoners.  Marred slightly by an ugly interface and gameplay that's sometimes a little too unforgiving, Pride of Nations falls shy of a truly great strategy game, but is one that warrants a look.
  • Akimi Village Review: Ninjabee's latest indie title is very much in the vein of their XBLA outing Kingdom for Keflings, a formula which seems to work well enough on the Playstation Network too.  Brendan does cite an ugliness and reliance on fetch quests as slight stumbling blocks, but also labels it extremely addictive.
  • Ape Escape Review: Eager to relive the glory days of the Ape Escape titles on Sony's previous console, Brendan gets his hands on the new Move-supported iteration for the Playstation 3, and finds it falls a little short of its predecessors.

At A Glance: Weekly Roundup 20th - 26th June 2011


  • David Brown's Free Play: Returning to bring you a dose of gaming for zero pounds, David investigates Divis Mortis, a particularly grisly text adventure, and King Arthur's Gold, a game that seems to have jumped on the Minecraft band wagon and sees you digging through the environment to uncover more gold than your opponents.
  • More E3 Hands-On Goodness: We've got a load more previews for you to get stuck into.  This time we check out SSX's return to center stage, Gotham City Imposter's imposition on the Xbox Live Marketplace and the Playstation Network, and Lord of the Rings gets yet another game.
  • Top Ten Tuesday: Jon gives us his top ten reveals of E3, and gives a not-so-honourable mention to Mr. Caffeine who managed, fittingly, to raise the blood pressure of everyone in the Dealspwn office every time he opened his big silly mouth.
  • Medieval Moves Hands-On Preview: Jon takes a look at the latest title hoping to make Sony's Move an essential purchase, and finds it to be more than up to the challenge, at least as far as the combat goes.  The puzzles are apparently in need of a little work though.
  • Game Buzz: Downloadable Discontent: We take a look at the kinds of content companies are offering us in exchange for our hard-earned cash, and find it lacking, to say the least.  Is there any way the developers can redeem themselves, or are they happy sapping our cash with little in the way of a return?
  • Resistance 3 Hands-On Preview: With Resistance 3 on the horizon, now is as good a time as any to take advantage of that Resistance 2 deal we mentioned earlier.  Jon investigates whether Insomniac's latest effort has the strength to stand tall in one of the most crowded markets in gaming: the first-person shooter.
  • Resident Evil Revelations Hands-On Preview: And as if to directly contradict my earlier statement, Jon finds out that Capcom are placing an emphasis on storytelling in the latest iteration of their seminal survival horror franchise.  Touché, Capcom.  Touché...

At A Glance: Weekly Roundup 20th - 26th June 2011

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