Sony Santa Monica are presumably developing something tasty for the PS4, but a round of staff layoffs has forced them to cancel a brand new IP that they've been working on for four years. We suspect that their collaboration with Battlestar Galactica's screenwriter may have just gone down the frakkin' tubes.
Ex-lead level designer Jonathan Hawkins took to twitter after the layoffs to reveal the axed project, which was rumoured to be helmed by Stig Asmussen, the art director of several God Of War titles. Though he wasn't sure whether the redundancies were a direct result of God Of War: Ascension's muted reception (you're only as good as your last game in this industry, I'm afraid), he confirmed that "the IP is canceled." [sic]
More details were forthcoming, including the fact that four years of development time were already invested in the project, and the studio received no warning of the layoffs. Though bound by NDAs, he also stated that it was "going to be bad ass."
@Liakouras_Steel Since GoW 3
— jonathanhawkins (@jonathanhawkins) February 26, 2014
So what was this doomed game, exactly? We don't have much to go on, but last year, we learned that Battlestar Galactica Screenwriter Michael Angeli had signed up to work on an enigmatic venture with Sony Santa Monica, explicitly confirming that it was not a God Of War sequel. It's possible, then, that this project will never see the light of day... unless Angeli is collaborating on something else.
A Monk tie-in, perhaps? We haven't been able to link Tony Shaloub with Sony in any way, so we should be safe.