In an interview with Bit-Tech, Good Old Games' PR and marketing manager, Lukasz Kukawski, has said that the effectiveness of DRM measures incorporated by publishers to protect their games was 'none, or close to none'.
'What I will say isn’t popular in the gaming industry but in my opinion DRM drives people to pirate games rather than prevent them from doing that. Would you rather spend $50 on a game that requires installing malware on your system, or to stay online all the time and crashes every time the connection goes down, or would you rather download a cracked version without all that hassle?'
Kukawski went on to suggest that legitimate buyers who purchase retail copies of PC games, often end up downloading cracked versions anyway as a means to bypass the DRM.
'I know people that buy an original copy of the game just so they don't feel guilty,' says Kukawski, 'and then they will play a pirated version which is stripped of all DRM. That’s not how it should be. Let’s treat legitimate customers with respect and they will give that back.'
The last line is a tenet that has been applied to the debate about second-hand games too, and we're all for incentivising legitimate purchases over draconian measures. It should be noted, though, that Kukawski has absolutely no love for pirates, merely that he's stating the current modus operandi is hindering rather than helping resolve the issue:
'Piracy is evil,' he says. 'By pirating a game, a movie, or a song you’re stealing from people who put a lot of hard work into creating something for your enjoyment. That’s disrespecting the creator who’s providing you with something that adds joy to your day.'
We concur, piracy sucks, but is DRM the right way to go about cutting down on it? Is it simply fuelling the fire? Have you ever cracked games you've bought at full price just to bypass the fiendish things? Let us know in the comments.