Offers "Total Race Day Immersion"
Last week's trailer for game that was "almost definitely Race Driver: GRID 2" is now definitely GRID 2, thanks to an official announcement and brand new trailer. Codemasters Racing promises to "make street, track and road racing exciting again," building on the handling and damage model of the original game.
“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”
“We’re pushing boundaries once again with what can be accomplished in the genre via new tools, technology and innovations. In single-player, split-screen and online, the next-generation of the EGO Game Technology Platform will power graphics, AI, handling and damage advancements that will immerse players in the racing experience like never before. Like its predecessor, GRID 2 will put the sheer thrill and adrenaline rush of the race at the heart of the experience. It’s what we call Total Race Day Immersion.”
In an "expansive" career mode, players will race against advanced AI in tracks ranging from street courses, mountain roads and highways. Building on the handling model from GRID, the new TrueFeel Handling System will attempt to hit a sweetspot between accessibility and simulation. Paris, Abu Dhabi, Miami and California tracks have been confirmed, as has Racenet social support.
GRID 2 is aiming at a "2013" launch on PC, PS3 and Xbox 360.