Remember the infamous Killzone 2 reveal back in 2005? It was supposedly real gameplay footage, but it was actually a pre-rendered video designed to showcase what the PS3 might be able to do.
In any case, for the PS4, Guerilla Games decided (probably for the best) that they really ought to make the reveal real.
“We actually made a point of not even claiming it was real, it was as a matter of course that it was real,” technical director Michiel Van Der Leeuw told EDGE. “And I think everybody was onboard with that, there was so much drive for people to make things real. We were working with central in London and the guys in Japan, fixing the firmware to make sure that the Facebook upload would work. It doesn’t get much more real than that.
“We said ‘no back-up videos’ either. And we fixed three bugs in the last day that were very, very rare and only happened like once in a hundred playthroughs, but we knew that three of those bugs were in there. So theoretically, there was like a three in a hundred chance of a crash. I was very nervous seeing Stephen playing on stage and a lot of coders here in the Amsterdam office watching live-stream were also really, really nervous. But we made it through.”
For managing director and co-founder Hermen Hulst, this was a shot at some sort of redemption.
“That was one thing where we went ‘Okay, next time around we’re going to be on a stage we’re going to make sure it’s real',” he said.
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