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Guillemot Hopes For Wii U Price Cut "In Time"

Author:
Matt Gardner
Category:
News
Tags:
Games consoles, Nintendo, Ubisoft, Wii U, Yves Guillemot

Guillemot Hopes For Wii U Price Cut "In Time"

Ubisoft have stepped up to the plate with a large selection of games to help support the Wii U's launch window but CEO Yves Guillemot suggests that although the console might be cheap "compared to an iPad", it's to be hoped that the innovative console will see a price cut in due time.

"I always prefer lower pricing, so I can't say I'm happy," Guillemot revealed to GII.

"I'm never happy when the machines are expensive. What we have to do there is remember that compared to an iPad, it's cheap. With what it brings [to the gaming table] it's cheap. But I hope they'll be able to drop their price in time."

The Wii U launches this weekend in the US, for $299/$349 depending on whether you plump for the Basic or Deluxe packages. with the UK set for the console at £249/£299 on November 30th.

It's a price point that's proven divisive in the Dealspwn office as much as anywhere else. How bout you? Will you be buying a Wii U at launch?

Add a comment3 comments
Late  Nov. 13, 2012 at 13:39

I've previously said that I'm in at £180.

My current thinking, though, is that £180 might be too high. I just don't get this asymmetrical gaming lark. I want everyone to be on pretty equal footing in a multiplayer game.
Add to that a few worrying stories and rumours* I've heard bandied around lately and I'm utterly unconvinced...





* I'll restate - these are/were RUMOURS and some/all may well be incorrect!
--- COD Blops 2 won't get Nuketown 2025 map. Over the weekend loads of retailers removed banners and descriptions mentioning getting the pre-order bonus. (Shocking if true. (1) Sold loads on the promise of this bonus, but not now delivering? (2) Why not deliver? The map is surely done - so if it's not provided does it mean Nintendo's DLC facilities are borked?)
--- No support for multiple gamepads any time soon.
--- Most games only 720p. (Arguably a step up from ps3/360, but not much of one. Next gen should be 1080p as standard. And that's coming from someone whose main telly is only 720p!)
--- No "achievement/trophy" system.
--- Several features of the U temporarily disabled at launch, so punters don't get overwhelmed by it all?

imdurc  Nov. 13, 2012 at 20:26

I'm quite confused at some of your leaps in logic, Late.

1. I agree that the console is too highly priced. When people could pre-order online for £210-235, it seemed to fit for a console and tablet interface. Unfortunately, every etailer then turned around and upped their prices. TheHut.com being a primary example.

With this in mind, your idea of £180 is a ridiculous price for a console with a tablet. Especially a brand new console on the market from Nintendo. It's not 2006 and it's not the Wii. That machine had the chance to be reasonably priced. Not these days and not with this kind of console. It's something quite different from Nintendo.

Heck, I too, had hoped for a cheap price, but nowhere near as low as £180. In our dreams!

2. CoD... although it has nothing to do with Ninty, let's see where this goes.

So, the Black Ops 2 release for WiiU apparently won't get the Nuketown map - that's a shame. But this is something in the control of (you guessed it) Activision.

Somehow, though, you jump to the conclusion that the "Nintendo's DLC facilities are borked?" God only knows how... A more straight forward idea may be, Activision have pulled the offer to gain more revenue from DLC sales of said map. And I don't think any of us would think too differently when it comes to Activision milking people for more money.

In fact, checking today's gaming news shows that the Nuketown map WILL be available via a map pack. So that also sidesteps the whole, DLC can't be delivered via the online shop/console, etc. And, the "sold on a promise..." thing is, again, nothing to do with Nintendo. But, I'm sure people can simply cancel their CoD orders if they feel unfairly treated.

Anyway, there have been no announcements of trouble for the upcoming console release and/or online facilities. And these kinds of problems usually show up via leaks, rumours, etc. etc. The WiiU is a mere 5 days away for the US, and there have been no talks of any troubles.

3. Multiple gamepad usage - This isn't needed by any current game. And, it also hasn't been announced by any particular developer as a "want" on their feature list. Would it be nice? Maybe. It's hard to know what for, apart from co-op games. So, I don't really see the point of this negative.

And anyway, Nintendo has researched this since last year when people asked about it at the 2011 e3 unveiling. Nintendo said it's possible to run a game at 30fps on a pair of tablet controllers. So, clearly, it's not out of the question.

The reason it hasn't been implemented is due to developer demand. Ultimately? Watch this space...

4. The 720p thing. Well, Nintendo has already said, the console isn't supposed to compete with the likes of the next-gen Xbox or Playstation. They're trying to be in-between this, and the next-gen. A 1.5 instead of 2.0 console, if you will. If you dislike them or the console for this, then, it's not for you.

Oh, and, Toki Tori on the WiiU will be in 1080p. Mind you, when did screen resolution take over from wanting good games??

5. No achievement system... Who cares? Are achievements/trophies, really that in-demand? I didn't miss them with the Wii, and I don't really care about them on the Xbox 360 I own.


As for the last one on disabled features, I have no idea on that one, so I'll go read up. But still, the points made aren't deal-breakers. Except, maybe the pricing. If you don't like the console or Nintendo's direction, just say it. My brother (for the first time ever) is not buying the next Nintendo console. Plain and simple. Personally, I'm not 100% on getting it. But, I may wait to see where things go.

Adam.

Late  Nov. 14, 2012 at 10:16

I'm quite confused at some of your leaps in logic, Late.

I'm a bloke - I'm entitled to make leaps in logic. ;)

1. I agree that the console is too highly priced. When people could pre-order online for £210-235, it seemed to fit for a console and tablet interface. Unfortunately, every etailer then turned around and upped their prices. TheHut.com being a primary example.

With this in mind, your idea of £180 is a ridiculous price for a console with a tablet. Especially a brand new console on the market from Nintendo. It's not 2006 and it's not the Wii. That machine had the chance to be reasonably priced. Not these days and not with this kind of console. It's something quite different from Nintendo.

Heck, I too, had hoped for a cheap price, but nowhere near as low as £180. In our dreams!

If it were a proper tablet then I'd expect a relatively high price, but it's not really one, is it. It has low resolution, is probably resistive, and is extremely limited in what it can do outside playing Nintendo games. In that sense, then, it's more akin to those leappad/innotab things you can buy for the kids.
Bearing in mind Nintendo's announcements that the console including gamepad would be around £185 in the States (using exchange rates at the time of the announcement); that the gamepad alone would be over £100; and that they'd be making a small profit on each unit sale it seems pretty clear that the console itself is pretty cheap to produce. Not sure how the gamepad comes in as expensively as they've said there, given you can buy much better "proper" tablets for around £60.

Realistically, I never expected we'd see it for £180, though (despite they can put it out in N. America for that price, pre-taxes of course) but I had expected we'd see it for around £230.
I never said it'll be that price. I said I'd probably buy it if it were that price. Given it's massive shortcomings and flaws I've effectively said I'm not buying - but if it's a lot cheaper than I expect it to be then I'll consider it.
I just don't see the point in waiting 7 years then paying £250 for something that's arguably between 1.5 and 2 times as powerful as the ps3/360 when there's a reasonable chance I could wait one extra year and pay £400 for something that's 6 or 8 times as powerful as those machines.

2. CoD... although it has nothing to do with Ninty, let's see where this goes.

So, the Black Ops 2 release for WiiU apparently won't get the Nuketown map - that's a shame. But this is something in the control of (you guessed it) Activision.

Somehow, though, you jump to the conclusion that the "Nintendo's DLC facilities are borked?" God only knows how... A more straight forward idea may be, Activision have pulled the offer to gain more revenue from DLC sales of said map. And I don't think any of us would think too differently when it comes to Activision milking people for more money.

In fact, checking today's gaming news shows that the Nuketown map WILL be available via a map pack. So that also sidesteps the whole, DLC can't be delivered via the online shop/console, etc. And, the "sold on a promise..." thing is, again, nothing to do with Nintendo. But, I'm sure people can simply cancel their CoD orders if they feel unfairly treated.

Anyway, there have been no announcements of trouble for the upcoming console release and/or online facilities. And these kinds of problems usually show up via leaks, rumours, etc. etc. The WiiU is a mere 5 days away for the US, and there have been no talks of any troubles.
That rumour may well have been dispelled, I've not checked, but the reasoning was perfectly sound. If something is available and has been promised to customers for free is suddenly withdrawn there's something wrong. Activision are money vampires but I can't see them deliberately withdrawing that map on one console after advertising it'd be free, then charging for it. I'm pretty sure it'd be illegal, and it'd seriously damage their relationship with Nintendo and with their customers. As I said, the most likely reason for it suddenly being pulled seems, then, to be a problem with Nintendo's online services. It's an assumption, but a reasoned and reasonable one in my opinion.
Of course it's all moot if the rumour's since been dispelled...

3. Multiple gamepad usage - This isn't needed by any current game. And, it also hasn't been announced by any particular developer as a "want" on their feature list. Would it be nice? Maybe. It's hard to know what for, apart from co-op games. So, I don't really see the point of this negative.

And anyway, Nintendo has researched this since last year when people asked about it at the 2011 e3 unveiling. Nintendo said it's possible to run a game at 30fps on a pair of tablet controllers. So, clearly, it's not out of the question.

The reason it hasn't been implemented is due to developer demand. Ultimately? Watch this space...

Multiple gamepads can't be used because no games support it? You've got it backwards, there. No games support it because multiple gamepads can't be used. The machine was originally supposed to support four of them, which is fair enough. Each player gets one (largely identical to the other players') controller. It's always been the way, it makes sense, and it results in balanced gaming. Nobody's got a distinct advantage or disadvantage, everyone can do what the others can do, and everyone has the same features/screen/etc.
They then realised it couldn't actually support more than one gamepad, and just decided to plough on and release it - and tell people that one person using the gamepad while the others use wiimotes is a feature and brings new opportunities. That's just marketing BS. If it's broken fix it. Don't sell it and say that broken part's a new feature.
They later backtracked again and said that it'd be possible to run a second gamepad, but at the halved frame rate, but that they won't be selling individual gamepads any time soon - so of course no games support using multiple gamepads. Just because they don't doesn't mean they shouldn't, though.

"The reason it hasn't been implemented is due to developer demand"? No, the reasons it hasn't been implemented are poor planning, hardware restrictions, and reticence - all by Nintendo.

4. The 720p thing. Well, Nintendo has already said, the console isn't supposed to compete with the likes of the next-gen Xbox or Playstation. They're trying to be in-between this, and the next-gen. A 1.5 instead of 2.0 console, if you will. If you dislike them or the console for this, then, it's not for you.

Oh, and, Toki Tori on the WiiU will be in 1080p. Mind you, when did screen resolution take over from wanting good games??

That they're not able to compete with the nextbox/ps4 is the main problem, I think. I believe they set out to do so, but under the barrage of criticism of the system's shortcomings have retrospectively said it's not supposed to be "next gen". It's no proud boast to say that some games will be 1080p. The last gen could do that seven years ago.

As for the last sentence of that quote, I'm not sure you're going to convince anyone that games need to choose between good graphics and good gameplay. There's a third option, you know...

5. No achievement system... Who cares? Are achievements/trophies, really that in-demand? I didn't miss them with the Wii, and I don't really care about them on the Xbox 360 I own.

Yes, they probably are. It's a flawed and pretty silly system - but it's compulsive and popular.

As for the last one on disabled features, I have no idea on that one, so I'll go read up. But still, the points made aren't deal-breakers. Except, maybe the pricing. If you don't like the console or Nintendo's direction, just say it. My brother (for the first time ever) is not buying the next Nintendo console. Plain and simple. Personally, I'm not 100% on getting it. But, I may wait to see where things go.

Adam.

The points aren't deal breakers, individually. Collectively, though, there's a lot of negatives - and I imagine a collection of negatives breaks more deals than one "dealbreaker" issue.
There's a lot of things I don't like about the console. Ditto Nintendo's direction.
I was excited about the U when it was first showcased, and was set on buying it. As more and more details and rumours came out, though, that enthusiasm wavered, then eventually disappeared. (I'm not terribly keen to rely on rumours, ordinarily, but Nintendo force us to do so with their refusal to give details whenever they bring out new tech.)

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