Halo: Reach Multiplayer BETA Goes Live Today!
It's time to crack out those copies of Halo 3: ODST because the beta testing for Halo: Reach's much vaunted multiplayer goes live today. Running until May 19th, Xbox 360 owners will have a chance to get to grips with a slew of new multiplayer modes, and a wealth of new guns, gadgets and gizmos. Check out Bungie's Beta Guide right here.
Bungie have not specified a release time as yet, the most accurate estimate was 'Late morning (Pacific Daylight Time)' which means that UK based gamers might be waiting until the evening to start getting involved. ODST owners will be able to run the beta by simply selecting 'Play the Beta' from the game's main menu once the switch is flipped (check out the lowest prices below if you haven't yet managed to grab a hold of the game) although you'll also need to be an Xbox LIVE Gold Member to take part too.
Are you guys psyched to get a taste of Bungie's last Halo hurrah? Let us know in the comments. We'll be bringing you our own reactions to the beta during the next week or so. [Bungie.net]
Red Steel 3 Already On The Cards?
You got to love new media and social networking. Whilst politicians have been getting into trouble for Tweeting too much, and LinkedIn has been keeping us up to date with the IW/Respawn/Activision mess, a cheeky little Facebook update from Red Steel 2's Creative Director - Jason Vandenberghe - has revealed that the team behind the samurai-gunslinger mashup's sequel are already working on a new project:
'What an incredibly overloaded couple of weeks [...] You know what happens when you finish a video game? You start working on another one, that’s what!!'
Gran Turismo 5 Still 90% Complete
Playstation fans are still waiting for their console's response to Forza 3 and it looks like that wait is set to continue a little longer. talking to Inside Line in an exclusive interview, Polyphony boss Kazunori Yamauchi said that the racing sim was 90% complete with a team of 140 people working to complete the project.
If that seems familiar, it's worth noting that he said pretty much the same thing back in January. Either way, Yamauchi went on to say that the game wouldn't be released until it had 'satisfied everyone's wishes and then exceeded them.' So probably around Christmas time then, but I wouldn't hold your breath. [GT Planet]
Gaikai's Dave Perry Teases WoW On The iPad
Yesterday Dave Perry, the guy behind Earthworm Jim, MDK and the co-founder of future game streaming service Gaikai posted up a very interesting picture that appeared to depict World of Warcraft running on an iPad via the cloud-based games service over a standard wi-fi connection. Now I've been pretty outspoken in my scepticism over the iPad and its scenestercredentials, but even so this is a highly promising little tease for fans of the massively popular MMORPG.
We're really interested to see what works well with streaming and will be trying just about every genre of game, on every device possible as we explore server-side computing,' said Dave on his blog.
Obviously there are some control issues that will surely need to be ironed out before such a thing could happen, and you still won't see me jumping in the car to go buy one of these overgrown iPod Touches, but it's certainly an interesting indication where gaming could be headed with such services as OnLive and Gaikai. [1UP]
More iPad 3 rumours here on our sister site, Mobot.net.
As usual, we'd love to hear what you guys think about this. Will WoW be a win on the iPad, or not? Hit us with your thoughts below.