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Harvest Moon DS: Grand Bazaar

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Harvest Moon DS: Grand Bazaar
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Harvest Moon: Grand Bazaar Review | Not Bazaar Enough

Matt Gardner
DS games, farming games, Harvest Moon, Harvest Moon: Grand Bazaar, Marvelous Entertainment, Rising Star games, RPGs
Harvest Moon DS: Grand Bazaar

Harvest Moon: Grand Bazaar Review | Not Bazaar Enough

Platform: DS

Developer: Marvelous Interactive

Publisher: Rising Star Games

I'm pretty sure that when Carol Ann Duffy mentioned that quote about men and buses that what she was actually referring to was Harvest Moon games. You wait around for a bit and then two show up at once! We already gave you the lowdown on Rune Factory 3, which forsook hardcore farming for some ramped up action elements, fixed combat and plenty of things to do. Indeed, sometimes it could be a little bit overwhelming considering that the game was pretty bad at letting you know what you were doing if you forgot.

Harvest Moon: Grand Bazaar, by contrast, is a bit sparse, if we're being honest. The trouble is, that Rune Factory 3 actually saw things improve, whereas this little game has barely changed at all from its ultimate grandaddy over a decade and a half ago. Moreover, it's a game that's over three years old, finally getting a European release. You might wonder what they spent that time doing and then you'll play it...and you'll scratch your head even harder.

Harvest Moon: Grand Bazaar Review | Not Bazaar Enough

Of course, there's a policy really of 'if it ain't broke...' and the Harvest Moon series still does some things superbly that you just can't get anywhere else. The organic whimsy of it is incredibly charming, the cutesy characters are all very pleasing, everyone's relentlessly cheeful, which should get annoying but somehow never does in these games.

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