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New Hitman: Absolution Details Confirm Voice Actors & Villain

Author:
Jonathan Lester
Category:
News
Tags:
Games news, Hitman: Absolution, Io Interactive, Keith Carradine, Marsha Thomason

New Hitman: Absolution Details Confirm Voice Actors & Villain

After several long years of complete press blackout, these last few weeks have been steadily hemorrhaging info about Hitman: Absolution. The next chapter in the Hitman universe has been well and truly outed, and a new slew of details have confirmed that over a dozen Hollywood actors will be providing voice talent for the project. Apparently the story will be portrayed by "complex" cutscenes that feature up to seven characters interacting at once - and we have the full story below.

Speaking to the Hollywood Reporter, Marsha Thomason (star of White Collar, Lost and Las Vegas) confirmed that she'll be voicing Diana Burnwood: Codename 47's only trusted friend and handler.

Diana is 47's only true human contact. They've known each other an extremely long time, and in the Hitman world, she is what Q is to James Bond. So she sets the assignments, tells him where to go and who to kill.

More interesting, however, Keith Carradine has confirmed that he'll be starring as Blake Dexter - who will be a "multidimensional" human being as well as the main villain. Despite his comic book name.

The character I play in Hitman: Absolution is as multidimensional as any well-imagined character should be.

The vividness of the world entered by the gamer hinges on detail. To fully engage the attention of the player requires nothing less than the most completely realized universe of geography and personality.

To create this level of "detail" and "vividness," IO Interactive will be employing around a dozen Hollywood actors for the cast list - who will need to provide motion capture footage at Giant Studios. These cutscenes will feature up to seven actors at once, and considering that the same studio provided visual effects for James Cameron's Avatar, we can expect some seriously impressive work.

We had actors like Marsha and Keith come in and do full-body acting with facial and voice being captured simultaneously in scenes.

Some of these scenes were very complex with all kinds of props and interactions amongst the actors.

We can expect yet more details to seep out over the coming weeks and at E3. We'll keep you posted.

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