We got hands on with Hunted: The Demon's Forge back at last year's Eurogamer Expo, where we saw real potential in the Gears meets Tolkien fantasy setting. inXile have now spilled the beans on how long the campaign will last, along with a new feature that will allow players to share their custom maps.
Speaking to Eurogamer, inXile founder Matt Findlay explained that a map-sharing hub and level editor will let players design, test and share their creations online, replete with rating options and cooperative shenanigans. This feature has been dubbed The Crucible, and should help lengthen what's shaping up to be a fairly hefty campaign.
The singleplayer campaign will reportedly take between 12 and 20 hours to complete, depending on how hard you look for secret stashes and hidden items (as discussed in our preview). What's more, a ridiculously hard difficulty mode should shake things up for jaded veterans. To be honest, I personally reckon that you'll need at least a couple of completions to get the hang of both characters.
Multiplayer still hasn't been revealed, but the emphasis is already firmly on seamless drop-in cooperative throughout the campaign. We'll keep you posted if more traditional competitive modes make an appearance, but be aware that Findlay doesn't like "getting shot in the head by a 14-year-old kid who then dances on my dead body and makes fun of me."
Hunted: The Demon's Forge is set for a June release- and we still haven't quite made our minds up about it just yet. It's likely to sell well thanks to a cynical mix of dark fantasy and Gears-esque destroyed beauty... but it might also turn out to be a cliched mess of hammy voice acting and hackneyed stock characters. Either way, we'll keep you updated by the wire. [EG]
Are you excited about Hunted: The Demon's Forge? Or is it set to disappear into 2011's epic lineup? Have your say in the comments!