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Jaffe: Twisted Metal Delayed In Europe?

Jonathan Lester
David Jaffe, Delay, Eat Sleep Play, SCEE, Sony, Twisted Metal
Twisted Metal

Jaffe: Twisted Metal Delayed In Europe?

David Jaffe has taken to NEOGAF to inform us that Twisted Metal will, to the best of his knowledge, be delayed until March 1st in Europe. This is apparently due to a number of content cuts that SCEE plan to make, including removing some of the most graphic moments from the deranged cutscenes. We've got the full statement below.

Jaffe explains that SCEE's proposed cuts deal with the most violent parts of Twisted Metal's storyline. However, he's apparently worked closely with the localisation team to ensure that the story isn't affected.

99 per cent of the cuts were in the movies and the movies are still intact and I sat with the editor – who was the same editor of the American movies – and we went through and addressed the notes from Europe and made sure the stories still worked.

And to be fair, there have not been that many cuts. For example, in the scene we’ve released on the net from the intro – where the girl stabs Tooth in the eye – the SCEE version has this but we cut away right before the scissors make contact with Tooth’s face. It’s CLEAR what she’s doing and I think we even keep the sound effects in and such – but the last few frames are gone. The story itself though totally works.

Since Twisted Metal has never been a big seller outside of America, I guess it didn’t make sense to have a whole bunch of different discs for each country. Anyway, it sucks, in that I hate cuts to the original game.

We'll wait and see whether SCEE confirms the change to the proposed February 17th release date. Since the PS3 is region-free, I can see a cult import following springing up amongst the most dedicated gorehounds.

Add a comment 1 comment
DrTrouserPlank  Feb. 3, 2012 at 12:42

I'm going to be one person importing it; not because of the cuts, but because I'm not being messed around with dates getting moved. Come the end of Feb they'll announce that they couldn't get it certified in time and it's slipped another couple of weeks.

If I import I get it 1 week later than I was going to (which is the best scenario available to me) but I'll also get it uncut as a little bonus.

Either way, Sony never cease to amaze me how they can put up such huge sums of money to bankroll these games' development, only to fail to take adequate steps to ensure that the paperwork for the release is all signed and sealed in good time for it to hit the shelves. It's really quite a shambles when you consider that this is serious business involving huge sums of money.

Last edited by DrTrouserPlank, Feb. 3, 2012 at 12:45


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