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From Joyous News To The Banhammer's Bane - News Roundup 19th February 2011

Jonathan Lester
Banhammer, Exclusives, Gabe Newell. Portal 2, Games news, Hackers, PS3, PSN, Sony, Valve

Portal 2 Is Finished!

From Joyous News To The Banhammer's Bane - News Roundup 19th February 2011


We were beginning to think that this day would come. After years of suprisises, shock announcements and heartbreaking delays, Valve's Gabe Newell has finally confirmed that Portal 2 is finally finished. Rather than unveiling this news on a heady stage or the likes of the the crass (and borderline insulting) hijacked VGA awards, the industry angel decided drop the bombshell whilst lecturing a management class at Tippecanoe Valley High School. Class act through and through.

We just finished Portal 2. It's pretty much put to bed and we're just waiting for final approvals and to get the discs manufactured.

This means that Portal 2 is firmly on course for its April 22nd release date. Now how's Episode 3 coming along, Gabe? [Gamerzines]

Sony: Exclusives Hold Back Games Development...

From Joyous News To The Banhammer's Bane - News Roundup 19th February 2011

Sony have a seriously impressive lineup of exclusive titles set for this year, but in a recent interview with Scrawl FX, a senior Sony executive has suggested that console exclusivity does more harm than good. MLB 11: The Show brand manager Scott McCarthy suggests that unique in-game content for multiplatform titles will eventually become more important than making exclusive games.

We work very closely with our third parties publishers, not necessarily to lock down games exclusively, but to lock up exclusive parts of games. When you make a title exclusive, you limit its promotional power; we don't want to do that. We want games to be as big as possible - it's great for the industry.

However, we want to make sure that you play it on the best system possible, so we like to take parts of games and make them exclusive to the PlayStation system.

Hmm. As far as we're concerned, as many people as possible should be able to play the best games around on the market- and unique content would be a nifty addition to any major multiplatform title. However, it also seems more than a little hypocritical considering that Sony keeps rubbing their exclusives in our faces every five minutes. If you've got 'em, flaunt 'em I suppose. [ScrawlFX]

Are Exclusives holding back development? Would you like to see more unique in-game content? Or is this just an empty statement and an excuse to pump out loads of DLC? Have your say in the comments!

Report: New PS3 Hack Allows Ban Reversals & Remote Banning!

From Joyous News To The Banhammer's Bane - News Roundup 19th February 2011

Sigh. This hacking (or homebrew, depending on which side of the fence you choose to stand) snafu is still a major headache for Sony- and the situation is only escalating despite a massive legal attempt to force the coders to cease and desist. We recently reported that Sony is in the process of deploying the first wave of permabans against suspected hackers, but the latest reports suggest that a new hack allows users to unban themselves from PSN.

This hack is purportedly also capable of remotely banning another PS3 console over PSN, but before you start panicking, this would require the ne'er-do-well to discover your unique console ID. If you're not stupid enough to divulge it to anyone that asks, you should be fine. [D'Toid]

We'll keep you up to date on the situation... but considering the technical prowess demonstrated by the hacking/homebrew scene, we're still not sure why Sony hasn't hired them already.

Add a comment 1 comment
Gunn  Feb. 20, 2011 at 14:25

I can understand a developer wanting their game to be on as many consoles as possible but I think when a game is exclusive it can really push the hardware to the limit, there was an early spate of bad ports that really pissed people off, it seems to have improved though. I personally think that exclusive DLC is very annoying, though if its just timed I don't mind as much.


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