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Jurassic Park: The Game

Jurassic Park: The Game Preview | Cinematic Action Or Scripted Mess?

Author:
Felix Kemp
Category:
Features
Tags:
Game previews, Gamescom 2011, Jurassic Park: The Game, Telltale Games, Universal
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Jurassic Park: The Game | PC | Playstation 3 | Xbox 360

Jurassic Park: The Game Preview | Cinematic Action Or Scripted Mess?

Jurassic Park fans, you remember Denis Nedry, right? The back-stabbing computer scientist who stole precious vials of dinosaur embryos from John Hammond and InGen before meeting an untimely end at the hands - claws? - of a vicious, spitting dilophosaurus. Before he was torn to shreds, Nedry dropped his precious cargo - hidden in a shaving cream canister - in the mud, where it has forever been lost.

Until now, that is. Telltale Games, with the full backing of Universal Studios, have taken it upon themselves to continue Jurassic Parks' legacy with their upcoming 'cinematic adventure game', taking you back to the first island of Isla Nublar to discover what became of Nedry's canister and all the dinosaurs left to roam.

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Jurassic Park: The Game Preview | Cinematic Action Or Scripted Mess?

With Jurassic Park: The Game, Telltale wanted to explain what happened after Grant, Malcolm and Hammond abandoned the island to the re-birthed dinosaurs. The game will contain locations only hinted or alluded to in the film, centering on Nedry's lost canister. Keen film fans will remember Nedry was employed by an InGen rival to steal the dinosaur embryos and was racing to the docks to board a ship and escape to the mainland. On this ship was Miles Chadwick, contracted by the rival corporation to rendezvous with Nedry. When the latter doesn't arrive, Chadwick hires a local guide who grew up on Nublar, Nima, and ventures after Nedry's lost cargo.

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