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Kinect For Windows Non-Commercial SDK To Be Released This Spring

Author:
Matt Gardner
Category:
News
Tags:
Kinect, Microsoft, Microsoft Research, News, SDK

Kinect For Windows Non-Commercial SDK To Be Released This Spring

We've been wishing for some time that Microsoft would blast Kinect wide open and allow for some delicious indie experimentation, and it would appear that wish is coming to fruition later this year....well, sort of...

Yesterday Microsoft announced in a press release that 'it will release a non-commercial Kinect for Windows software development kit from Microsoft Research later this spring. The intent of releasing a “starter kit” for application developers is to make it easier for academic research and enthusiast communities to create even richer experiences using Kinect technology.'

The Kinect for Windows SDK from Microsoft Research is being developed and released by Microsoft Research (MSR) in collaboration with the Interactive Entertainment Business (IEB) to support a growing community of academic researchers and enthusiasts who are exploring potential applications built using Kinect. Microsoft have always said that Kinect was part of a long term plan, something that Craig Mundie, their chief research and strategy officer, reiterated yesterday:

'Microsoft’s investments in natural user interfaces are vital to our long-term vision of creating computers that are intuitive to use and able to do far more for us,' said Mundie. 'The fruits of these research investments are manifesting across many of our products, Kinect for Xbox 360 among them.'

It's important to note the 'non-commercial' part of that statement - the SDK won't be available for budding games developers just yet, with MS Research's statement maintaining that 'while Microsoft plans to release a commercial version at a later date, this SDK will be a starter kit to make it simpler for the academic research and enthusiast communities to create rich natural user interfaces using Kinect technology.'

You can read the press release in full below:

Today, Microsoft announced it will release a non-commercial Kinect for Windows software development kit from Microsoft Research later this spring. The intent of releasing a “starter kit” for application developers is to make it easier for academic research and enthusiast communities to create even richer experiences using Kinect technology.

The Kinect for Windows SDK from Microsoft Research is being developed and released by Microsoft Research (MSR) in collaboration with the Interactive Entertainment Business (IEB) to support a growing community of academic researchers and enthusiasts who are exploring potential applications built using Kinect.

The starter kit will give academic researchers and enthusiasts access to deep Kinect system capabilities such as audio, system APIs, and direct control of the sensor.  Microsoft will deliver a commercial version of the SDK later. There are no further details to share at this time.

Microsoft has deep investments in R&D in natural user interfaces (NUI). NUI is part of the company’s long term vision of creating computers that are intuitive to use and able to do far more for us. The fruits of those investments manifesting across many of Microsoft’s products, including Kinect for Xbox 360, Windows Phone 7, Microsoft Surface 2.0, Bing for Mobile and Office 2010 Mini Translator.

This announcement of the Microsoft Kinect for Windows SDK reflects Microsoft’s desire to unleash the magic of the NUI technology to a broader set of academic researchers and the enthusiasts by  empowering them with the tools to create exciting applications with the use of Kinect technology.

Microsoft Research issued a statement today at www.research.microsoft.com.

Add a comment 1 comment
Gunn  Feb. 22, 2011 at 11:22

This would have great when I was at uni, could have tried out some interesting ideas with it

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