Login | Signup

Kingdoms of Amalur: Reckoning 'Comparable In Size' To Oblivion

Matt Gardner
38 Studios, Big Huge Games, EA, Kingdoms of Amalur: Reckoning, RPGs
Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning 'Comparable In Size' To Oblivion

I don't think there's any game out there which has consumed more hours of offline gameplay time than Oblivion, and with good reason: it was enormous. Well, Big Huge Games reckon they've lived up to their own name with Kingdoms of Amalur: Reckoning, surmising that the game's world is certainly 'comparable in size' to that found in Oblivion.

Speaking with GamesRadar, the game's Associate Producer, Craig Krstolic, said of the map 'I’ve looked at this, and if I look at something like Oblivion, it’s very comparable in size. They’re slightly different scales, though. In Oblivion you have the central city and the area around that. We have a fairly vast area that’s spread out a little bit more with a lot smaller cities and towns within it.'

Content will, of course, be king. It's all very well having a large game world (and Oblivion's still isn't the biggest of all time), but populating that world with interesting people, places and prizes is key. We haven't quite seen enough of Reckoning to be able to judge that, but considering that development is being overseen by Oblivion-alumnus Ken Rolston, we're mildly optimistic.

Add a comment 1 comment
hurrakan  Oct. 7, 2011 at 14:04

The Baldur's Gate games consumed MANY more of my hours than Oblivion did. And I never even finished all of the Baldur expansions.


Leave a Trackback from your own site

Email Address:

You don't need an account to comment. Just enter your email address. We'll keep it private.