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Kojima: Project Ogre Is An Open World Game

Jonathan Lester
Hideo Kojima, Open world, Project Ogre

Kojima: Project Ogre Is An Open World Game

Boasts Over 100 Hours Of Gameplay

Cagey ol' Hideo Kojima has been teasing us mercilessly about his latest Fox Engine-powered project, entitled Project Ogre, but seems to have let a couple of details slip in a recent interview. The master of stealth and see-thru underwear has reportedly stated that Project Ogre will be "very free," and that it will resemble an open world game rather than subscribing to the linear cinematic framework of the Metal Gear series. Full story after the break.

Speaking to CNN, Kojima outed the fact that Project Ogre will be an open world game rather than a strictly linear experience.

The kind of game I'm making is some game that has a very wide entrance, a very open entrance"Rather than making something very cinematic, [I plan to] make something very free. - Hideo Kojima via translator

Kojima went on to suggest that Project Ogre's open world structure would continually provide new challenges even after 100 hours of play, and players can explore the world at their own pace. He also recently tweeted a new image that shows off the Fox Engine tech and its facial modelling prowess. The finished article looks more like Wayne Rooney than the intended target, but hey, it's a good start.

Kojima: Project Ogre Is An Open World Game

By my reckoning, this would be Kojima's first stab at a truly open-world experience, and we can't wait to see whether the old master can pull it off. Here's hoping.

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