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L.A. Noire

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L.A. Noire

L.A. Noire Review | A Murder Most Entertaining?

Carl Phillips
Adventure Games, Film Noir, L.A. Noire, MotionScan, murder, Team Bondi, Trilbys
L.A. Noire


Platform: PS3 (Reviewed) | Xbox 360

Developer: Team Bondi

Publisher: Rockstar Games

It has been a long time coming, but at long last L.A. Noire has emerged from the back alleys of gaming development and burst forth into the industry’s mainstream. You take control of Cole Phelps, a decorated hero from the war and member of the L.A.P.D, as you follow his path through the ranks of law enforcement in 1940’s Los Angeles. Starting as a street cop, he becomes a detective and proceeds to work the various cases of the different departments, and depending on whether you find the right evidence, as well as ask the right questions, will ultimately decide whether the criminals of the city are brought to justice.

Let’s not beat around the bush with this one. I’ve been looking forward to this title for a very long time, as when it comes to Film Noir I am drawn in like a moth to the flame. While the obvious attraction for many people will be to see the MotionScan technology in action, the real reason to check out this title is how it is, along with last year’s PS3 title Heavy Rain, the return of the adventure games of yesteryear, replacing the point ‘n’ click mechanics with a virtual hands-on approach. Don’t be fooled into thinking that just because Rockstar Games are involved that this is just Grand Theft Auto on the other side of the law, as you will be vastly disappointed.

There was no doubt in Cole's mind anymore; The corpse was definitely disgusting.

So, with my Trilby firmly on (no, really, I wore it the entire time) I threw myself into the digital recreation of 1940’s Los Angeles.

Click here to see if L.A Noire holds up to expectations...