Login | Signup

Lanning Rails Against Xbox One Publishing Limits

Author:
Matt Gardner
Category:
News
Tags:
Indie Games, Lorne Lanning, Microsoft, Oddworld Inhabitants, Oddworld: Abe's Oddysee - New 'n' Tasty, Xbox One

Lanning Rails Against Xbox One Publishing Limits

Oddworld Inhabitants boss, Lorne Lanning, is not a fan of Microsoft's policy regarding indie publishing on the Xbox One. Microsoft have stipulated that a publisher is required for a game to be released on the platform, using the traditional publishing model as a gatekeeper of sorts to prevent the console becoming a hive of knock-off titles and poorly coded shovelware.

It's a worthy objective, perhaps, but it also means that quality independents can't release their games on the platform without having a suit greenlight the process.

We don't have a publisher so we're not officially on the platform, even though we're compatible, even though we'll be ready to do it. Period," Lanning said.

"Why do we need a publisher when we self-finance our games, we build our own IP, we manage our own IP and we've turned nearly two million units online as indie publishers sold - not free downloads? Why? What's wrong with us?"

It's worth noting that Sony are favouring a much more open approach when it comes to the PS4, and Lanning was highly critical of Microsoft, though he stopped short of directly naming them.

"There are those who are looking at next quarter's profits, and maybe one of these big guys looks like that's all they're doing right now," Lanning continued.

"If they're looking at the world that way, you've got the obvious, enormous titles. They're going to be the big revenue generators. If the company's purely about profit, profit and profit, they're looking at those, and then they're looking at the little guys saying, 'oh, they only make this much.' They're not interested.

"There's one party that's making it very clear they're not interested. [EG]

Add a comment0 comments

Trackbacks

Leave a Trackback from your own site

Email Address:

You don't need an account to comment. Just enter your email address. We'll keep it private.