Ken Levine has stated that he believes we've still got some way to go in terms of developing on current-gen machines, suggesting that this crop of consoles still has the ability to amaze him and that there's 'tonnes of juice' left in the tank when it comes to actual gameplay.
Speaking to Playstation Access, Levine said that from a gamer's perspective, he's finding that the deluge of recent titles is hardly making him yearn for the next generation of consoles.
'From a gameplay standpoint absolutely there’s a tonne of juice left in them. I as a gamer am not aching for the new machines yet. [...] You look at Arkham City, Uncharted and Gears of War and you’re starting to see that these games don’t look old to me. They look very current.
'I was playing Batman the other day and he’s flying over this huge city, the snow is landing on the wings of his cape and you can see it hitting and melting. They still retain the power to visually amaze me.'
Levine also praised his development team at Irrational, saying that they've managed to create an environment that takes the fullest advantage of current-gen hardware, that the process was 'challenging', but that the team have created a 'totally new engine built on top of Unreal Engine' to allow for a host of new improvements.
'I honestly don’t know how they do what do,' said Levine. 'It’s pretty amazing. They’re still able to drag a lot of juice out of these machines; lots of things left to explore.'
You've seen early footage of Bioshock Infinite in action and, although the now unimpressive memory specs on current consoles may be causing developers to begin looking to the future, only a fool would argue that Infinite isn't looking fairly majestic.