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Why We Love... Rocket Riot! Rocket Riot!

Author:
Jonathan Lester
Category:
Features
Tags:
Codeglue, Funk breakdown, music, Rocket Riot, SonicPicnic, Why We Love, Windows Phone 7, Xbox 360 games
Discuss:
Xbox 360

Why We Love... Rocket Riot! Rocket Riot!

A few days ago, Dealspwn ground to a halt as us writers clustered around the warm, colourful glow of Rocket Riot. You might have expected us to have been enjoying the anarchic multiplayer modes of Codeglue's spectacular XBLA debut - or collaborating in a tense cooperative attempt to get ourselves its coveted You Can Handle The Riot achievement. Hell, you might have just expected my colleagues to be admiring how crap I am at the rugby challenges.

But no. We were listening to the Rocket Riot theme tune. Over... and over... and over again. Whilst dancing around like idiots.

Why We Love... Rocket Riot! Rocket Riot!

Let me explain. Rocket Riot boasted an impeccable nu-retro style in every aspect of its presentation; including lavish sprites and destructible cover made from thousands of independent pixel blocks (bloxels?). But when it came to the soundtrack, SonicPicnic worked their little dutch socks off to create a truly exceptional set of musical interludes. Mixing classic chiptune vibes with pumping electronica was a great fit for the game - but when it comes right down to it, the theme is one of the most impressive pieces of videogame composition we've ever heard.

Check it out (and legally download it) here. Hey, Jack Wall? Marty O'Donnell? You know that new sound you've been looking for? Well listen to this!

Not only is it a tub-thumping, fist-pounding, pop-locking feat of electronic awesomeness (with a ridiculous funk breakdown around 1:50), but it's got the lyrics to match. Truly, SonicPicnic have created a deep and meaningful context for the action - and so you can sing along, I've listed them here in full.

Retro’s never been old fashioned,

we are showing no compassion,

Here we go now, hold on tight!

***

Grab your jetpack and get with it,

wreck it, hit it, kill it, shoot it,

come on and let’s start the fight.

***

You had never so much fun,

killing meanies with your gun,

you like to shoot, so don’t deny it.

***

Shoot your weapon, and then reload,

till the last bit to explode

there’s no need to be polite.

***

Rocket Riot! Rocket Riot!

Why We Love... Rocket Riot! Rocket Riot!

Can you analyse the lyrics? Maybe. They make a heartbreaking point about retro games being cutting edge at the time, and the lack of "compassion" sheds some light on a tortured, artistic soul behind the cheerful visuals. Are we shooting rockets, not to kill our enemies, but to purge our own inner demons and make peace with the futility of...

... haha, no. I can't keep a straight face. All I know is that this song is boss - and by extension, so are SonicPicnic and Codeglue.

While I've got you here, it's probably worth mentioning that Rocket Riot is absolutely brilliant - and the Windows Phone 7 version is nothing less than the system's killer app. It's essentially Angry Birds for windows handsets, and we'll soon have a review going live on Mobot.net (our young, attractive mobile sister). Tight controls, epic visuals and - of course - the outstanding soundtrack make for an exceptional mobile experience - and for £3.99, it's very, very difficult to fault.

So, ladies and gentlemen, that's why we love... Rocket Riot. And if there's any justice, so do you.

Add a comment2 comments
Joost Peters  May. 2, 2011 at 08:32

Guys, thanks for the kind and awesome words about Rocket Riot from the entire Codeglue team! It's early monday morning over here and you've already made our week!

Can't wait for the review to go live!

Matt Gardner  May. 2, 2011 at 10:19

I was going to set it permanently as my ringtone but the trial I implemented proved that I was in fact far more likely to go into what can only be described as a space funk dance loop...rather than actually picking up the phone.

I've listened to it 5 times this morning. It's amazing.

And so is the game.

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