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LucasArts Set Out To Right Their Own Wrongs

Felix Kemp
Games news, LucasArts, Star Wars: The Force Unleashed 2

LucasArts Set Out To Right Their Own Wrongs

We've long lamented the current crop of LucasArts titles, and with The Force Unleashed 2 all but eradicating hope in the once great studio, we've resigned ourselves to the idea of never sampling a classic adventure from them ever again. Especially when this is what we're treated to. But according to new boss, Paul Meegan, who accepts the company has flopped as of late, their dead-set on delivering "authentic, immersive, high quality Star Wars games".

"In recent years, LucasArts hasn’t always done a good job of making games," Meegan concedes. The Force Unleashed 2, their latest high-profile release, was a flop of quite epic proportions, somehow delivering an even worse experience than its predecessor. "We should be making games that define our medium, that are competitive with the best of our industry, but we’re not. That has to change".

Meegan has since restructured the LucasArts development staff in the wake of The Force Unleashed 2's release. They're involved in two new Star Wars titles, the aforementioned Kinect title and The Old Republic, although they're not involved in the development in any official or hands-on sense.

However, Meegan is focused on delivering new titles deserving of the company's rich legacy. "Our priority is to create authentic, immersive, high quality Star Wars games," he reveals. We hope Meegan and co can live up their promises, as it's going to take a lot to wash away the taste of their recent efforts. [MCV]

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