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Mad Catz To Unveil Android Console At E3

Matt Gardner
Android, E3 2013, Mad Catz, Microconsole, Project M.O.J.O.

Mad Catz To Unveil Android Console At E3

Ooooohhhyeahhhhhh! MadCatz are preparing to unveil an Android microconsole, which will probably stand in direct competition with te likes of the OUYA and Game Stick, at E3 called Project M.O.J.O.

The new device will be part of Mad Catz's Game Smart range of hardware -- cross-platform, high-speed Bluetooth gaming peripherals and accessories designed for tablets, smartphones, PCs, and smart TVs -- andi s expected to ship with the company's C.T.R.L.R. Bluetooth controller

"With our long history in the gaming industry, Mad Catz has the technical capability, product breadth, global distribution, and developer and publisher relationships that uniquely position our company to embark on this ambitious initiative," said company president and CEO Darren Richardson

"We believe the GameSmart initiative fits perfectly with our long-term strategy of designing innovative products for passionate gamers and our strategy of expanding into emerging markets."

IGN have an exclusive preview that you can check out here.

Add a comment4 comments
JonLester  Jun. 10, 2013 at 14:51

Uh-oh! As far as I understand it, MOJO will actually support Google Play, meaning that a massive existing selection of games, apps, films and music should be available from launch. OUYA (and Gamestick) will need to seriously start rounding out their marketplaces, especially since IGN suggests that you can register an existing Google Play and Amazon account to access content you've already bought.

Depending on price (MOJO may have to be more expensive due to the premium controller and to make up for software sales mainly going to Google), this could be a massive problem for the Kickstarted consoles.

Last edited by JonLester, Jun. 10, 2013 at 15:01
davidpanik  Jun. 10, 2013 at 15:54

Yeah - all of these Android consoles are going to strangle each other out of existence if they don't all agree on a common marketplace.

That was the main thing that put me off the OUYA - it was a separate Marketplace, yet the line-up was mostly ports of existing Android games. Meaning I'd be having to buy the same games, running almost the same code base, twice. Nah.

Late  Jun. 10, 2013 at 16:33

I spent years umming and ahhing about what device to get to play video files on my tv - the first few had problems, the later ones were better but there was too much choice and there was always a better one coming along in the next month or two.
Then I spend years umming and ahhing about what tablet to get - for pretty much the same reasons as above.
And now it's looking like we're getting a similar situation with android tv devices. I've been looking forward to getting an OUYA for a long while - largely as my first (long overdue) foray into xbmc, but with android gaming thrown in - but this looks like it may well be a much better option. We're heading down a familiar road.

JonLester  Jun. 10, 2013 at 16:54

The lack of a controller touchpad could be a bit of an issue with the MOJO, mind. Sure, you can plug in a mouse/use a Bluetooth wireless mouse, but it's not necessarily ideal for a living room console.


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